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[Linux] Public Admin Pack


Ernestas2

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Sveiki, taigi neturėdamas ką veikti sukūriau gan neblogą admin packa, pats išbandžiau ir klaidų neradau. JIs pradėjo jis man patikti nes naudoju savo serveryje ir džiaugiuosi tą ką sukūriau, su juo nemažai sulaukiau žmonių. Ir šiandien aš pasidalinsiu su jumis .

- Amx Mod X : 1.8.1

- Metamod-P - v.1.19

- Dproto - 0.9.87

Pluginai:

; AMX Mod X plugins

; Admin Base - Always one has to be activated

admin.amxx ; admin base (required for any admin-related)

;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic

admincmd.amxx ; basic admin console commands

adminhelp.amxx ; help command for admin console commands

adminslots.amxx ; slot reservation

multilingual.amxx ; Multi-Lingual management

; Menus

menufront.amxx ; front-end for admin menus

cmdmenu.amxx ; command menu (speech, settings)

plmenu.amxx ; players menu (kick, ban, client cmds.)

;telemenu.amxx ; teleport menu (Fun Module required!)

mapsmenu.amxx ; maps menu (vote, changelevel)

pluginmenu.amxx ; Menus for commands/cvars organized by plugin

; Chat / Messages

adminchat.amxx ; console chat commands

antiflood.amxx ; prevent clients from chat-flooding the server

scrollmsg.amxx ; displays a scrolling message

imessage.amxx ; displays information messages

adminvote.amxx ; vote commands

; Map related

;nextmap.amxx ; displays next map in mapcycle

;mapchooser.amxx ; allows to vote for next map

timeleft.amxx ; displays time left on map

; Configuration

pausecfg.amxx ; allows to pause and unpause some plugins

statscfg.amxx ; allows to manage stats plugins via menu and commands

; Counter-Strike

;restmenu.amxx ; restrict weapons menu

statsx.amxx ; stats on death or round end (CSX Module required!)

miscstats.amxx ; bunch of events announcement for Counter-Strike

;stats_logging.amxx ; weapons stats logging (CSX Module required!)

; Enable to use AMX Mod plugins

;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

;Galileo

galileo.amxx ; Balsavimo sistema

; Custom - Add 3rd party plugins here

reklameris.amxx ; Reklamos.

Jūs galvojat, kad yra reklamų? Ne, tai netiesa jūs galėsite jūs įsidėti į advertisements.ini, amxx.cfg.

Serveris yra pritaikytas VPS(Virtualiems Privatiems Serveriams), jų nepasileisi ant paprastų windows, serveris yra rodomas Find Server liste, tai padės padaryti Dproto. Nėra nereikalingų pluginų, rates yra nustatyti geri, bent pas mane ping'as šokinėja 6-40 tai manau yra gan gerai. Galileo tai yra geresnė žemėlapio balsavimo sistema.

Dproto:

#

# General rule for modifying this file:

# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS

#

# ========================================================

# DPROTO CONFIGURATION

# ========================================================

# LoggingMode:

# 1 = Console

# 2 = Log Files

# 3 = Both

LoggingMode = 2

# ========================================================

# AUTHID MANAGEMENT

# ========================================================

# ClientID types (for cid_* options)

# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)

# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)

# 3: STEAM_ by IP

# 4: VALVE_ by IP

# 5: Deprecated - client will be rejected

# 6: reserved for future use

# 7: HLTV

# 8: STEAM_ID_LAN

# 9: STEAM_ID_PENDING

# 10: VALVE_ID_LAN

# 11: VALVE_ID_PENDING

# 12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7] )

cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )

cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )

cid_NoSteam48 = 10

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])

cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id

# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)

# default is STEAM_ID_PENDGIND [9]

cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_RevEmu = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SC2009 = 1

# For players having old revEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_AVSMP = 1

# For SETTI ServerScanner

# default is STEAM_xx:xx:xx generated by IP [3]

cid_Setti = 3

# SC2009_RevCompatMode (0 / 1)

# Enable fix to make steamids generated for SC2009 compatibble with revEmu

SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)

# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.

# Affects only Old RevEmu and SteamEmu emulators.

SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)

# Enables/Disables fix for steamids generated by eST in 0.3.1 version.

# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.

OldEstCompatMode = 0

# IPGen_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by IP

IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)

# STEAM_a:b:c

# second prefix ( for authids generated by IP

IPGen_Prefix2 = 4

# Native_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by native auth method (Steam)

Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by Steamclient 2009

SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by RevEmu

RevEmu_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by old RevEmu

OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by SteamEmu

SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)

AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for Setti server scanner

Setti_Prefix1 = 0;

# Note that banid will use steamid WITHOUT any prefixes!

# ========================================================

# ATTACKS SUPRESSION

# ========================================================

# FakePlayers_ConnectInitiationCheck (seconds)

# Sets the time, in seconds, in which client should initiate

# game session (in other words, send the "new" command) after it has

# been connected. If client did not initiated game session, it will be marked as

# fake and kicked.

# Default is 6 seconds.

# Use 0 to disable this check.

FakePlayers_ConnectInitiationCheck = 6

# FakePlayers_ClientValidationCheck (seconds)

# Sets the time, in seconds, in which client should answer to random unique command

# sent by server. If client did not answered for this command, it will be marked as

# fake and kicked.

# Default is 8 seconds.

# Use 0 to disable this check.

FakePlayers_ClientValidationCheck = 8

# FakePlayers_AntiReconnect (0/1)

# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)

# before fake players checks have completed.

# This check will work only if FakePlayers_ClientValidationCheck and

# FakePlayers_ConnectInitiationCheck are enabled.

# Default is 1 (ON)

FakePlayers_AntiReconnect = 1

# FakePlayers_BanTime (minutes)

# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable

# use 0 for permanent ban

# use negative vaules to disable ban (fake players will only be kicked)

FakePlayers_BanTime = 120

# ========================================================

# OTHER STUFF

# ========================================================

# DisableNativeAuth (0/1)

# Disables valve/steam auth system.

# For p.47 Based: Server will not connect to auth servers.

# For All: Server will not call authorization functions.

# This is a fix for startup freeze for old (p.47) servers.

DisableNativeAuth = 0

# ServerInfoAnswerType (0/1)

# Sets server answer type for query requests

# 0 = New style (Source Engine)

# 1 = Old Style (Fix favorites list for p.47 clients)

# 2 = Hybrid mode - best solution for now, server is visible anywhere

ServerInfoAnswerType = 2

# MasterClient (0/1)

# Enables master-client emulation; it helps to register server on master list

# if you having "You server is old" error.

# USE THIS ONLY WITH -nomaster MODE!

# you can use Master_GameVersion to set version of game

MasterClient = 0

# Master_GameVersion (string)

# Sets version of game that master-client will send on master-server

Master_GameVersion = 1.1.2.6/Stdio

# SubServer_Enable (0/1)

# Enables secondary mini-server that redirects clients on main server.

# Use the SubServer_AnswerType parameter to set answer type to info queries

# Use the SubServer_Port parameter to set secondary server port

# Use the SubServer_MasterClient parameter to enable master-client for secondary server.

# This is useful feature if you want all clients to see you server.

# Its possible if you set different answer types for main and secondary servers.

# Clients which cant "see" main server will be able to see secondary

SubServer_Enable = 0

SubServer_Port = 28015

SubServer_MasterClient = 0

SubServer_AnswerType = 0

SubServer_RedirectCommand = connect JūsųIP:27015

SubServer_IP = JūsųIP

# Game_Name (string)

# Sets game name displayed for clients

# If Game_Name is empty, native game name will be used

Game_Name =

# Enables fix for proper player id displaing on HLStats server monitoring

# Enable this only if you have HLStats

HLStatsPlayerIdFix = 0

# ExportVersion (0 / 1)

# Enables/Disables exporting of dp_version cvar

# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)

# 0 = dp_version cvar will not be exported to server rules.

ExportVersion = 1

# HLTVExcept_IP (ip addr)

# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)

HLTVExcept_IP = 127.0.0.1

dproto.cfg rasite admin pack'o viduje ir ten jums reikės pasikeisti:

SubServer_RedirectCommand = connect Jūsų IP:27015

SubServer_IP = Jūsų IP

Admin pack'e rasite: addons, dproto.cfg, steam.inf, liblist.gam, banned.cfg, listip.cfg, server.cfg, mapcycle.txt

Mapcycle.txt reikės įsidėti jūsų žemėlapius kurie keisis serveryje bei balsuos žaidėjai.

siustis.

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