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taigi man reiketu siokios tokios pagalbos . As noreciau padaryti kad per /lr butu mashingun(m249) ginklas bet niekaip nesigauna :| jai ka tai skype gofris88 :) buciau labai dekingas. Apacioje kodas :)

#include

#include

#include

#include

#include

#include

#define PLUGIN "Jailbreak Last Request"

#define VERSION "1.6"

#define AUTHOR "rube"

/*================================================================================

Variables | bools | Cvars

=================================================================================*/

new g_maxPlayers, g_msgSayText, beacon_sprite

new cvar_granadas_bpammo, cvar_scout_bpammo, cvar_effect

new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,

bool:M249_duel[33] ,bool:deagle_duel[33], bool:grenade_duel[33], bool:scout_duel[33]

new tag[] = "[JailBreak]"

/*================================================================================

Init n' precache

=================================================================================*/

public plugin_precache()

{

beacon_sprite = precache_model("sprites/shockwave.spr")

}

public plugin_init()

{

register_plugin(PLUGIN, VERSION, AUTHOR)

register_event("HLTV", "event_round_start", "a", "1=0", "2=0")

RegisterHam(Ham_Touch, "weaponbox", "fw_touch_weapon")

RegisterHam(Ham_Touch, "armoury_entity", "fw_touch_weapon")

RegisterHam(Ham_Touch, "weapon_shield", "fw_touch_weapon")

RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1)

RegisterHam(Ham_Killed, "player", "fw_player_killed")

register_forward(FM_CmdStart,"fw_cmdstart",1)

// Comando de jugador - Client commands

register_clcmd("say /lr", "duel_menu")

register_clcmd("say !lr", "duel_menu")

register_clcmd("say_team /lr", "duel_menu")

register_clcmd("say_team !lr", "duel_menu")

// Cvars

cvar_granadas_bpammo = register_cvar("jb_grenade_bpammo","10") // amount bpammo grenade | cantidad de granadas

cvar_scout_bpammo = register_cvar("jb_scout_bpammo", "10") // amount bpammo scout | cantidad de balas pa' la scout

cvar_effect = register_cvar("jb_effect", "2") // 0 = glow , 1 = beacon, 2 = glow n' beacon

g_maxPlayers = get_maxplayers()

g_msgSayText = get_user_msgid("SayText")

register_dictionary("jailbreak_last_request.txt")

}

/*================================================================================

Round Start

=================================================================================*/

public event_round_start()

{

duel_active = false

}

/*================================================================================

forwards

=================================================================================*/

public fw_player_respawn(id)

{

if(!is_user_alive(id) || !cs_get_user_team(id))

return

set_user_rendering(id)

remove_task(id)

touch_weapons[id] = false

once[id] = false

M249_duel[id] = false

deagle_duel[id] = false

grenade_duel[id] = false

scout_duel[id] = false

player_challenged[id] = false

}

public fw_touch_weapon(weapon, id)

{

if (!is_user_connected(id))

return HAM_IGNORED;

new players[32], pnum, tempid;

get_players(players, pnum, "a");

for( new i; i

{

tempid = players;

}

if (touch_weapons[id] || touch_weapons[tempid])

return HAM_SUPERCEDE;

return HAM_IGNORED;

}

public fw_cmdstart(player,uc_handle,random_seed)

{

if(deagle_duel[player])

{

cs_set_user_bpammo(player, CSW_DEAGLE, 1)

}

}

public fw_player_killed(victim, attacker, shouldgib)

{

new name[32]

get_user_name(attacker, name, 31)

if(duel_active)

{

if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim])

{

M249_duel[attacker] = false

deagle_duel[attacker] = false

grenade_duel[attacker] = false

scout_duel[attacker] = false

once[attacker] = false

strip_user_weapons(attacker)

give_item(attacker, "weapon_knife")

set_user_rendering(attacker)

duel_menu(attacker)

}

else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim])

{

set_task(0.4, "kill_player", attacker)

set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)

show_hudmessage(0, "%L", LANG_PLAYER,"DUEL_DOWN", name)

}

}

remove_task(attacker)

remove_task(victim)

}

public kill_player(id)

{

user_kill(id)

}

/*================================================================================

Main Menu

=================================================================================*/

public duel_menu(id)

{

if(!is_user_alive(id))

return PLUGIN_HANDLED

if (!once[id])

{

if(cs_get_user_team(id) == CS_TEAM_T)

{

new cts[32], ts[32], ctsnum, tsnum

for (new id=1; id <= g_maxPlayers; id++)

{

if (!is_user_connected(id) || !is_user_alive(id))

{

continue

}

if (cs_get_user_team(id) == CS_TEAM_T)

{

ts[tsnum++] = id

}

else if (cs_get_user_team(id) == CS_TEAM_CT)

{

cts[ctsnum++] = id

}

}

if (tsnum == 1 && ctsnum >= 1)

{

static opcion[64]

formatex(opcion, charsmax(opcion),"\y%L:", id, "CHOOSE_DUEL")

new iMenu = menu_create(opcion, "sub_duel_menu")

formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_1")

menu_additem(iMenu, opcion, "1")

formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_2")

menu_additem(iMenu, opcion, "2")

formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_3")

menu_additem(iMenu, opcion, "3")

formatex(opcion, charsmax(opcion),"\w%L", id, "DUEL_4")

menu_additem(iMenu, opcion, "4")

menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)

menu_display(id, iMenu, 0)

}

else if (tsnum == 1 && ctsnum < 1)

{

ChatColor(id, "%L", LANG_PLAYER,"NOT_CTS", tag)

}

else if (tsnum > 1)

{

ChatColor(id, "%L", LANG_PLAYER,"ONLY_LAST", tag)

}

}

else

{

ChatColor(id, "%L", LANG_PLAYER,"ONLY_TTS", tag)

}

}

else

{

ChatColor(id, "%L", LANG_PLAYER,"KILL_CHALLENGED", tag)

}

return PLUGIN_HANDLED

}

public sub_duel_menu(id, menu, item)

{

if (item == MENU_EXIT)

{

menu_destroy(menu)

return PLUGIN_HANDLED

}

new Data[6], Name[64]

new Access, Callback

menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)

new Key = str_to_num(Data)

switch (Key)

{

case 1:

{

M249_duel[id] = true

choose_enemy(id)

}

case 2:

{

deagle_duel[id] = true

choose_enemy(id)

}

case 3:

{

grenade_duel[id] = true

choose_enemy(id)

}

case 4:

{

scout_duel[id] = true

choose_enemy(id)

}

}

menu_destroy(menu)

return PLUGIN_HANDLED

}

/*================================================================================

Menu of challenges

=================================================================================*/

public choose_enemy(id)

{

static opcion[64]

formatex(opcion, charsmax(opcion),"\y%L:", id, "CHOOSE_ENEMY")

new iMenu = menu_create(opcion, "sub_choose_enemy")

new players[32], pnum, tempid

new szName[32], szTempid[10]

get_players(players, pnum, "a")

for( new i; i

{

tempid = players

if (cs_get_user_team(tempid) != CS_TEAM_CT)

{

continue

}

get_user_name(tempid, szName, 31)

num_to_str(tempid, szTempid, 9)

menu_additem(iMenu, szName, szTempid, 0)

}

menu_display(id, iMenu)

return PLUGIN_HANDLED

}

public sub_choose_enemy(id, menu, item)

{

if( item == MENU_EXIT )

{

menu_destroy(menu)

return PLUGIN_HANDLED

}

new Data[6], Name[64]

new Access, Callback

menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)

new tempid = str_to_num(Data)

new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3]

get_mapname(mapname,31)

get_user_name(id, challenger, 31)

get_user_name(tempid, challenged, 31)

// strip weapons

strip_user_weapons(id)

strip_user_weapons(tempid)

// health

set_user_health(id, 100)

set_user_health(tempid, 100)

// effects

switch (get_pcvar_num(cvar_effect))

{

case 0: // glow

{

set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)

set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)

}

case 1: // beacon

{

set_task(1.0, "beacon", id)

set_task(1.0, "beacon", tempid)

}

case 2: // glow n' beacon

{

set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)

set_task(1.0, "beacon", id)

set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)

set_task(1.0, "beacon", tempid)

}

}

// player challenged

player_challenged[tempid] = true

// lr menu once until he kills the player challenged

once[id] = true

// unable pick up weapon (only the 2 players on duel)

touch_weapons[id] = true

touch_weapons[tempid] = true

if(M249_duel[id])

{

give_item(id, "weapon_M249")

give_item(tempid, "weapon_M249")

if(equali(mapname,"some1s_jailbreak"))

{

ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100

te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100

set_user_origin(id,te_origin)

set_user_origin(tempid,ct_origin)

}

set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)

show_hudmessage(0, "%L",LANG_PLAYER,"M249_DUEL", challenger, challenged)

}

else if(deagle_duel[id])

{

deagle_duel[tempid] = true

cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)

cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)

if(equali(mapname,"some1s_jailbreak"))

{

ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38

te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38

set_user_origin(id,te_origin)

set_user_origin(tempid,ct_origin)

}

set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)

show_hudmessage(0, "%L", LANG_PLAYER,"DEAGLE_DUEL", challenger, challenged)

}

else if(grenade_duel[id])

{

give_item(id, "weapon_hegrenade")

give_item(tempid, "weapon_hegrenade")

cs_set_user_bpammo(id, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo))

cs_set_user_bpammo(tempid, CSW_HEGRENADE,get_pcvar_num(cvar_granadas_bpammo))

if(equali(mapname,"some1s_jailbreak"))

{

ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36

te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36

set_user_origin(id,te_origin)

set_user_origin(tempid,ct_origin)

}

set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)

show_hudmessage(0, "%L", LANG_PLAYER,"GRENADE_DUEL", challenger, challenged)

}

else if(scout_duel[id])

{

give_item(id, "weapon_scout")

give_item(tempid, "weapon_scout")

cs_set_user_bpammo(id, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))

cs_set_user_bpammo(tempid, CSW_SCOUT, get_pcvar_num(cvar_scout_bpammo))

if(equali(mapname,"some1s_jailbreak"))

{

ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37

te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37

set_user_origin(id,te_origin)

set_user_origin(tempid,ct_origin)

}

set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)

show_hudmessage(0, "%L", LANG_PLAYER,"SCOUT_DUEL", challenger, challenged)

}

duel_active = true

menu_destroy(menu)

return PLUGIN_HANDLED

}

public beacon(id)

{

if(cs_get_user_team(id) == CS_TEAM_CT)

{

static origin[3]

get_user_origin(id, origin)

message_begin(MSG_BROADCAST, SVC_TEMPENTITY)

write_byte(TE_BEAMCYLINDER) // TE id

write_coord(origin[0]) // x

write_coord(origin[1]) // y

write_coord(origin[2]-20) // z

write_coord(origin[0]) // x axis

write_coord(origin[1]) // y axis

write_coord(origin[2]+200) // z axis

write_short(beacon_sprite) // sprite

write_byte(0) // startframe

write_byte(1) // framerate

write_byte(6) // life

write_byte(2) // width

write_byte(1) // noise

write_byte(0) // red

write_byte(0) // green

write_byte(250) // blue

write_byte(200) // brightness

write_byte(0) // speed

message_end()

}

else

{

static origin[3]

get_user_origin(id, origin)

message_begin(MSG_BROADCAST, SVC_TEMPENTITY)

write_byte(TE_BEAMCYLINDER) // TE id

write_coord(origin[0]) // x

write_coord(origin[1]) // y

write_coord(origin[2]-20) // z

write_coord(origin[0]) // x axis

write_coord(origin[1]) // y axis

write_coord(origin[2]+200) // z axis

write_short(beacon_sprite) // sprite

write_byte(0) // startframe

write_byte(1) // framerate

write_byte(6) // life

write_byte(2) // width

write_byte(1) // noise

write_byte(250) // red

write_byte(0) // green

write_byte(0) // blue

write_byte(200) // brightness

write_byte(0) // speed

message_end()

}

set_task(1.0, "beacon", id)

}

/*================================================================================

Stocks

=================================================================================*/

stock ChatColor(const id, const input[], any:...)

{

new count = 1, players[32]

static msg[191]

vformat(msg, 190, input, 3)

replace_all(msg, 190, "!g", "^4") // Green Color

replace_all(msg, 190, "!y", "^1") // Default Color

replace_all(msg, 190, "!team", "^3") // Team Color

if (id) players[0] = id

else get_players(players, count, "ch")

for (new i = 0; i < count; i++)

{

if (is_user_connected(players))

{

message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, players)

write_byte(players)

write_string(msg)

message_end()

}

}

}

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