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Serverio paleidimas 0.3z R2 versiją.

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Sveiki supergames.lt nariai. Norečiau paklaust kodėl kai pajungiu serverį ir įeinu i serverį, man pradėda groti radijas (Kaip suscriptinta kad grotu) ir daugiau nieko nekrauna... Nuleidžiu sa:mp, ir žiuriu kad samp-server.exe išsijungia... Padėkit kas galit :) Ačiu iškart.

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----------

Loaded log file: "server_log.txt".

----------

 

SA-MP Dedicated Server

----------------------

v0.3z, ©2005-2014 SA-MP Team

 

[17:10:40] 

[17:10:40] Server Plugins

[17:10:40] --------------

[17:10:40]  Loading plugin: sscanf

[17:10:40] 

 

[17:10:40]  ===============================

 

[17:10:40]       sscanf plugin loaded.     

 

[17:10:40]    © 2009 Alex "Y_Less" Cole

 

[17:10:40]    0.3d-R2 500 Players "dnee"

 

[17:10:40]  ===============================

 

[17:10:40]   Loaded.

[17:10:40]  Loading plugin: crashdetect

[17:10:40]   CrashDetect v4.15 is OK.

[17:10:40]   Loaded.

[17:10:40]  Loaded 2 plugins.

 

[17:10:40] 

[17:10:40] Filterscripts

[17:10:40] ---------------

[17:10:40]   Loading filterscript 'gl_realtime.amx'...

[17:10:40]   Loading filterscript 'fsdebug.amx'...

[17:10:40] 

  *********************

  * SA:MP DEBUG 0.2   *

[17:10:40]   * By Simon Campbell *

  *********************

[17:10:40]   * Version: 0.5c      *

  *********************

[17:10:40]   * -- LOADED         *

  *********************

 

[17:10:40] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()

[17:10:40]   Loading filterscript 'mirtis.amx'...

[17:10:40]   Loaded 3 filterscripts.

 

[17:10:40] OnGameo

[17:10:40] 

------------------------

[17:10:40]  Gamemode by : Jason_Weed.

[17:10:40] ------------------------

 

[17:10:40] Number of vehicle models: 0

[17:10:54] Incoming connection: 25.47.121.79:61416

[17:10:55] [join] Jason_Weed has joined the server (0:25.47.121.79)

[17:10:55] AllowPlayerTeleport() : function is deprecated. Please see OnPlayerClickMap()

[17:10:55] [debug] Server crashed while executing TestGm.amx

[17:10:55] [debug] AMX backtrace:

[17:10:55] [debug] #0 native SendClientMessage () from samp-server.exe

[17:10:55] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx

[17:10:55] [debug] #2 native CallLocalFunction () from samp-server.exe

[17:10:55] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx

[17:10:55] [debug] Native backtrace:

[17:10:55] [debug] #0 004989ec in ?? () from samp-server.exe

[17:10:55] [debug] Server crashed while executing TestGm.amx

[17:10:55] [debug] AMX backtrace:

[17:10:55] [debug] #0 native SendClientMessage () from samp-server.exe

[17:10:55] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx

[17:10:55] [debug] #2 native CallLocalFunction () from samp-server.exe

[17:10:55] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx

[17:10:55] [debug] Native backtrace:

[17:10:55] [debug] #0 76ed5f99 in ?? () from C:\Windows\SYSTEM32\ntdll.dll

[17:10:55] [debug] #1 76ed6287 in ?? () from C:\Windows\SYSTEM32\ntdll.dll

[17:10:55] [debug] #2 76ed65a6 in ?? () from C:\Windows\SYSTEM32\ntdll.dll

[17:10:55] [debug] #3 7533c484 in ?? () from C:\Windows\system32\kernel32.dll

[17:10:55] [debug] #4 00493bf1 in ?? () from samp-server.exe

[17:10:55] [debug] #5 0044e129 in ?? () from samp-server.exe

[17:10:55] [debug] #6 00458bcc in ?? () from samp-server.exe

[17:10:55] [debug] #7 0045b39a in ?? () from samp-server.exe

[17:10:55] [debug] #8 76ed2ce8 in ?? () from C:\Windows\SYSTEM32\ntdll.dll

[17:10:55] [debug] #9 7533c484 in ?? () from C:\Windows\system32\kernel32.dll

[17:10:55] [debug] #10 00493bf1 in ?? () from samp-server.exe

[17:10:55] [debug] #11 00450826 in ?? () from samp-server.exe

[17:10:55] [debug] #12 458d5151 in ?? () from samp-server.exe

[17:10:55] [debug] #13 15ff50f8 in ?? () from samp-server.exe

[17:10:55] [debug] #14 004a70c4 in ?? () from samp-server.exe

 

----------

Loaded log file: "server_log.txt".

----------

 

SA-MP Dedicated Server

----------------------

v0.3z, ©2005-2014 SA-MP Team

 

[17:52:05] 

[17:52:05] Server Plugins

[17:52:05] --------------

[17:52:05]  Loading plugin: sscanf

[17:52:05] 

 

[17:52:05]  ===============================

 

[17:52:05]       sscanf plugin loaded.     

 

[17:52:05]    © 2009 Alex "Y_Less" Cole

 

[17:52:05]    0.3d-R2 500 Players "dnee"

 

[17:52:05]  ===============================

 

[17:52:05]   Loaded.

[17:52:05]  Loading plugin: crashdetect

[17:52:05]   CrashDetect v4.15 is OK.

[17:52:05]   Loaded.

[17:52:05]  Loaded 2 plugins.

 

[17:52:05] 

[17:52:05] Filterscripts

[17:52:05] ---------------

[17:52:05]   Loading filterscript 'gl_realtime.amx'...

[17:52:05]   Loading filterscript 'fsdebug.amx'...

[17:52:05] 

  *********************

  * SA:MP DEBUG 0.2   *

[17:52:05]   * By Simon Campbell *

  *********************

[17:52:05]   * Version: 0.5c      *

  *********************

[17:52:05]   * -- LOADED         *

  *********************

 

[17:52:05] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()

[17:52:05]   Loading filterscript 'mirtis.amx'...

[17:52:05]   Loaded 3 filterscripts.

 

[17:52:05] OnGameo

[17:52:05] 

------------------------

[17:52:05]  Gamemode by : Jason_Weed.

[17:52:05] ------------------------

 

[17:52:05] Number of vehicle models: 0

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Kažkaip funkcija "SendClientMessage " naudojama OnPlayerConnect callback'e crashina serverį. 

 

Parodyk visus SendClientMessage iš to minėto callback'o.

 

- ARBA -

 

pawno direktorijoje sukurk failą "pawn.cfg" ir jame įrašyk 

 

-d3

Perkompiliuok modifikaciją, paleisk serverį ir priversk jį vėl crashinti. Tada turėtų parodyti konkrečią eilutę kas crashina.

Dalintis šį pranešimą


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----------
Loaded log file: "server_log.txt".
----------
 
SA-MP Dedicated Server
----------------------
v0.3z, ©2005-2014 SA-MP Team
 
[18:00:42] 
[18:00:42] Server Plugins
[18:00:42] --------------
[18:00:42]  Loading plugin: sscanf
[18:00:42] 
 
[18:00:42]  ===============================
 
[18:00:42]       sscanf plugin loaded.     
 
[18:00:42]    © 2009 Alex "Y_Less" Cole
 
[18:00:42]    0.3d-R2 500 Players "dnee"
 
[18:00:42]  ===============================
 
[18:00:42]   Loaded.
[18:00:42]  Loading plugin: crashdetect
[18:00:42]   CrashDetect v4.15 is OK.
[18:00:42]   Loaded.
[18:00:42]  Loaded 2 plugins.
 
[18:00:42] 
[18:00:42] Filterscripts
[18:00:42] ---------------
[18:00:42]   Loading filterscript 'gl_realtime.amx'...
[18:00:42]   Loading filterscript 'fsdebug.amx'...
[18:00:42] 
  *********************
  * SA:MP DEBUG 0.2   *
[18:00:42]   * By Simon Campbell *
  *********************
[18:00:42]   * Version: 0.5c      *
  *********************
[18:00:42]   * -- LOADED         *
  *********************
 
[18:00:42] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()
[18:00:42]   Loading filterscript 'mirtis.amx'...
[18:00:42]   Loaded 3 filterscripts.
 
[18:00:42] OnGameo
[18:00:42] 
------------------------
[18:00:42]  Gamemode by : Jason_Weed.
[18:00:42] ------------------------
 
[18:00:42] Number of vehicle models: 0
[18:01:09] Incoming connection: 25.47.121.79:53136
[18:01:09] [join] Jason_Weed has joined the server (0:25.47.121.79)
[18:01:09] AllowPlayerTeleport() : function is deprecated. Please see OnPlayerClickMap()
[18:01:09] [debug] Server crashed while executing TestGm.amx
[18:01:09] [debug] AMX backtrace:
[18:01:09] [debug] #0 native SendClientMessage () from samp-server.exe
[18:01:09] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx
[18:01:09] [debug] #2 native CallLocalFunction () from samp-server.exe
[18:01:09] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] Native backtrace:
[18:01:10] [debug] #0 004989ec in ?? () from samp-server.exe
[18:01:10] [debug] Server crashed while executing TestGm.amx
[18:01:10] [debug] AMX backtrace:
[18:01:10] [debug] #0 native SendClientMessage () from samp-server.exe
[18:01:10] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] #2 native CallLocalFunction () from samp-server.exe
[18:01:10] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] Native backtrace:
[18:01:10] [debug] #0 76ed5f99 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #1 76ed6287 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #2 76ed65a6 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #3 7533c484 in ?? () from C:\Windows\system32\kernel32.dll
[18:01:10] [debug] #4 00493bf1 in ?? () from samp-server.exe
[18:01:10] [debug] #5 0044e129 in ?? () from samp-server.exe
[18:01:10] [debug] #6 00458bcc in ?? () from samp-server.exe
[18:01:10] [debug] #7 0045b39a in ?? () from samp-server.exe
[18:01:10] [debug] #8 76ed2ce8 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #9 7533c484 in ?? () from C:\Windows\system32\kernel32.dll
[18:01:10] [debug] #10 00493bf1 in ?? () from samp-server.exe
[18:01:10] [debug] #11 00450826 in ?? () from samp-server.exe
[18:01:10] [debug] #12 458d5151 in ?? () from samp-server.exe
[18:01:10] [debug] #13 15ff50f8 in ?? () from samp-server.exe
[18:01:10] [debug] #14 004a70c4 in ?? () from samp-server.exe

P.S tiesiog aš padares kad po OnPlayerConnect rašo ta teksta ir kaip paminėjai kad kai po OnPlayerConnect yra SendClientMessage tai tada carshina. Ir kaip padaryti kad necrashintu? :)
Redaguota , nario ElegyGAME

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----------
Loaded log file: "server_log.txt".
----------
 
SA-MP Dedicated Server
----------------------
v0.3z, ©2005-2014 SA-MP Team
 
[18:00:42] 
[18:00:42] Server Plugins
[18:00:42] --------------
[18:00:42]  Loading plugin: sscanf
[18:00:42] 
 
[18:00:42]  ===============================
 
[18:00:42]       sscanf plugin loaded.     
 
[18:00:42]    © 2009 Alex "Y_Less" Cole
 
[18:00:42]    0.3d-R2 500 Players "dnee"
 
[18:00:42]  ===============================
 
[18:00:42]   Loaded.
[18:00:42]  Loading plugin: crashdetect
[18:00:42]   CrashDetect v4.15 is OK.
[18:00:42]   Loaded.
[18:00:42]  Loaded 2 plugins.
 
[18:00:42] 
[18:00:42] Filterscripts
[18:00:42] ---------------
[18:00:42]   Loading filterscript 'gl_realtime.amx'...
[18:00:42]   Loading filterscript 'fsdebug.amx'...
[18:00:42] 
  *********************
  * SA:MP DEBUG 0.2   *
[18:00:42]   * By Simon Campbell *
  *********************
[18:00:42]   * Version: 0.5c      *
  *********************
[18:00:42]   * -- LOADED         *
  *********************
 
[18:00:42] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()
[18:00:42]   Loading filterscript 'mirtis.amx'...
[18:00:42]   Loaded 3 filterscripts.
 
[18:00:42] OnGameo
[18:00:42] 
------------------------
[18:00:42]  Gamemode by : Jason_Weed.
[18:00:42] ------------------------
 
[18:00:42] Number of vehicle models: 0
[18:01:09] Incoming connection: 25.47.121.79:53136
[18:01:09] [join] Jason_Weed has joined the server (0:25.47.121.79)
[18:01:09] AllowPlayerTeleport() : function is deprecated. Please see OnPlayerClickMap()
[18:01:09] [debug] Server crashed while executing TestGm.amx
[18:01:09] [debug] AMX backtrace:
[18:01:09] [debug] #0 native SendClientMessage () from samp-server.exe
[18:01:09] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx
[18:01:09] [debug] #2 native CallLocalFunction () from samp-server.exe
[18:01:09] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] Native backtrace:
[18:01:10] [debug] #0 004989ec in ?? () from samp-server.exe
[18:01:10] [debug] Server crashed while executing TestGm.amx
[18:01:10] [debug] AMX backtrace:
[18:01:10] [debug] #0 native SendClientMessage () from samp-server.exe
[18:01:10] [debug] #1 000090cc in public SSCANF_OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] #2 native CallLocalFunction () from samp-server.exe
[18:01:10] [debug] #3 00001bc0 in public OnPlayerConnect (0) from TestGm.amx
[18:01:10] [debug] Native backtrace:
[18:01:10] [debug] #0 76ed5f99 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #1 76ed6287 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #2 76ed65a6 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #3 7533c484 in ?? () from C:\Windows\system32\kernel32.dll
[18:01:10] [debug] #4 00493bf1 in ?? () from samp-server.exe
[18:01:10] [debug] #5 0044e129 in ?? () from samp-server.exe
[18:01:10] [debug] #6 00458bcc in ?? () from samp-server.exe
[18:01:10] [debug] #7 0045b39a in ?? () from samp-server.exe
[18:01:10] [debug] #8 76ed2ce8 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[18:01:10] [debug] #9 7533c484 in ?? () from C:\Windows\system32\kernel32.dll
[18:01:10] [debug] #10 00493bf1 in ?? () from samp-server.exe
[18:01:10] [debug] #11 00450826 in ?? () from samp-server.exe
[18:01:10] [debug] #12 458d5151 in ?? () from samp-server.exe
[18:01:10] [debug] #13 15ff50f8 in ?? () from samp-server.exe
[18:01:10] [debug] #14 004a70c4 in ?? () from samp-server.exe

P.S tiesiog aš padares kad po OnPlayerConnect rašo ta teksta ir kaip paminėjai kad kai po OnPlayerConnect yra SendClientMessage tai tada carshina. Ir kaip padaryti kad necrashintu? :)

 

Tavęs prašė parodyt ne SERVER.LOG, o OnPlayerConnect callback'ą

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public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid,WHITE,"Sveiki sugriþë {4bec13}%s {ffffff}á Los-Santos.wc.lt serverá!");
    SendClientMessage(playerid,GREY,"*~* Serverio oficialioji svetainë yra: Los-Santos.wc.lt");
    SendClientMessage(playerid,GREY,"*~* Serverio TeamSpeak ip yra: Kuriamas...");
    SendClientMessage(playerid,GREY,"*~* Serverio atnaujinimus galite suþinoti forume bei paraðe: /atnaujinimai.");
    SendClientMessage(playerid,GREY,"*~* Serverio valdþios skype: daniel.liniewski arba rytis.staskevicius1");
    SendClientMessage(playerid,GREY,"*~* Radija galitë ájungti paraðe: /radijas");
    SendClientMessage(playerid,GREY,"*~* Serverio vietas galite rasti paraðe: /gps");
    SendClientMessage(playerid,GREY,"*~* Sëkmes þaidime %s!");
    return 1;
}

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Neaišku kas crashina, bet pabandyk

  • Pašalinti tas "nepavykusias" LT raides arba jas pakeisti į normalias
  • Pašalinti ~ simbolį.

 

Sutvarkiau, ištriniau tuos SendClientMessage ir veikia. Bet seip butu gerai kad jie butu. :)

Redaguota , nario ElegyGAME

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Sutvarkiau, ištriniau tuos SendClientMessage ir veikia. Bet seip butu gerai kad jie butu. :)

Tai pabandyk padaryt tai ką sakiau.... visada svarbu problemą kuo labiau susiaurinti. Didžiausia tikimybė kad ~ trukdo. Jei juos ištrynus veiks - žinosi kad jie kalti.

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