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[net 8OOFLT IR +REP] IŠSKIRTINĖ KOMPILIAVIMO KLAIDA. :O


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25ssmlg.jpg

** Executing...

** Command: Change Directory

** Parameters: "C:\Program Files\Counter-Strike 1.6"

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\hlcsg.exe

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\PROGRA~1\VALVEH~1\hlcsg.exe "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

Entering c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds)

SetModelCenters:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)

CSGBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.27 seconds)

Using Wadfile: \program files\counter-strike 1.6\cstrike\cstrike.wad

- Contains 0 used textures, 0.00 percent of map (123 textures in wad)

Using Wadfile: \program files\counter-strike 1.6\valve\halflife.wad

- Contains 23 used textures, 50.00 percent of map (3116 textures in wad)

Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_dust.wad

- Contains 0 used textures, 0.00 percent of map (28 textures in wad)

Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_assault.wad

- Contains 0 used textures, 0.00 percent of map (22 textures in wad)

Using Wadfile: \program files\counter-strike 1.6\cstrike\industry_west.wad

- Contains 23 used textures, 50.00 percent of map (195 textures in wad)

Using Wadfile: \documents and settings\admin\desktop\guards quarters.wad

- Contains 0 used textures, 0.00 percent of map (12 textures in wad)

added 1 additional animating textures.

Texture usage is at 1.16 mb (of 4.00 mb MAX)

0.81 seconds elapsed

----- END hlcsg -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\hlbsp.exe

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\PROGRA~1\VALVEH~1\hlbsp.exe "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22.prt'

-->Po sito ismeta "hlbsp.exe" "Dont send'o" lentele, bet kompiliuoja toliau..<--

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\hlvis.exe

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

hlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)

Zoner's Half-Life Compilation Tools 3.0 For Half Life 1

Based on code modifications by Sean `Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Submit detailed bug reports to (amckern at [email protected])

If you have a Compile error with this stage of compile, please check

http://www.zhlt.info or the Mods Mapping Forum `Search Function'.

----- BEGIN hlvis -----

Command line: C:\PROGRA~1\VALVEH~1\hlvis.exe "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

420 portalleafs

1435 numportals

-= Current hlvis Settings =-

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

max vis distance [ 0 ] [ 0 ]

priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]

full vis [ off ] [ off ]

BasePortalVis:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.31 seconds)

LeafThread:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (110.47 seconds)

average leafs visible: 183

g_visdatasize:18247 compressed from 22260

110.83 seconds elapsed [1m 50s]

----- END hlvis -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\hlrad.exe

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\PROGRA~1\VALVEH~1\hlrad.exe "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22"

-= Current hlrad Settings =-

Name | Setting | Default

--------------------|---------------------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]

oversampling (-extra)[ off ] [ off ]

bounces [ 1 ] [ 1 ]

ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]

maximum light [ 255.000 ] [ 256.000 ]

circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]

direct threshold [ 25.000 ] [ 25.000 ]

direct light scale [ 2.000 ] [ 2.000 ]

coring threshold [ 1.000 ] [ 1.000 ]

patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]

patch subdividing [ on ] [ on ]

chop value [ 64.000 ] [ 64.000 ]

texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]

global falloff [ 2 ] [ 2 ]

global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]

global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]

global light scale [ 1.000 ] [ 1.000 ]

global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]

sky lighting fix [ on ] [ on ]

incremental [ off ] [ off ]

dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]

monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]

softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]

diffuse hack [ on ] [ on ]

spotlight points [ on ] [ on ]

custom shadows with bounce light

[ off ] [ off ]

rgb transfers [ off ] [ off ]

[Reading texlights from 'C:\PROGRA~1\VALVEH~1\lights.rad']

[49 texlights parsed from 'C:\PROGRA~1\VALVEH~1\lights.rad']

** Executing...

** Command: Copy File

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22.bsp" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\bb_ship_newtextures_22.bsp"

** Executing...

** Command: Copy File

** Parameters: "c:\documents and settings\admin\desktop\cs mapai\bb_ship_rvt\bb_ship_newtextures_22.pts" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\bb_ship_newtextures_22.pts"

** Executing...

** Command: C:\PROGRA~1\COUNTE~1.6\hl.exe

** Parameters: +map "bb_ship_newtextures_22" -game cstrike -dev -console +deathmatch 1

Baigus kompiliavima zaidimas automatiskai isijungia (as taip nusistates) ir pasikrovus apie ~2 "loading" blokelius mane ismeta i desktopa.

Taigi... KAME BRIEDAS?!!! :shok:

Jei padesit ir pavyks sutvarkyt mapa atsilyginsiu net 8OO LT ir +REP! :liuxas:

Nuoroda į komentarą
Dalintis per kitą puslapį

patikrink visu wad failu ir cs direktorijas , pabandyk pervadinti mapa. blogiausiu atveju perdaryk mapa ir paieskok erroru per vhe

su .wad'ais viskas tvarkoj, mapo pervadinimas nepadeda ir iš naujo tokio didelio mapo tikrai nekursiu :funny: . Pabandysiu gal po biski išiminėt detales,kompiliuot ir žiūrėt kame bėda :shoot:

Nuoroda į komentarą
Dalintis per kitą puslapį

beda kad bsp tau nesukompiliuoja , sakei ,kad ismeta dont send. atsisiuk naujausius zhlt is zhlt.info

.bsp padaro, tik kad einant i mapa, kaip sakiau, loading'e uzluzta.

P.s. tuoj rmf numesiu

-- Papildyta --

bb_Cargo_SHIP_rvt.rar - 30.0 Kb

Biški dabar sąžinę graužia, kad idėjau tokio mapo .rmf'a :D

Nuoroda į komentarą
Dalintis per kitą puslapį

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