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Havoler

┼ái tema yra neaktyvi. Paskutinis prane┼íimas ┼íioje temoje buvo prie┼í 3663 dienas (-┼│). Patariame sukurti nauj─ů tem─ů, o ne ra┼íyti nauj─ů prane┼íim─ů.

U┼ż neaktyvi┼│ tem┼│ prik─Ślim─ů galite sulaukti ─»sp─Śjimo ir prane┼íimo pa┼íalinimo!

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(redaguota)

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)

{

return 1;

}

if(weaponid == 23)

{

ClearAnimations(playerid);

GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);

SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);

TogglePlayerControllable(damagedid,false);

SetTimerEx("cuff", 15000, false, "i",damagedid);

}

forward cuff(playerid);

public cuff(playerid)

{

TogglePlayerControllable(playerid,true);

ClearAnimations(playerid);

GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);

return 1;

Redaguota , nario Havoler
Nuoroda ─» komentar─ů
Dalintis per kit─ů puslap─»

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)

{

return 1; WTF?

}

if(weaponid == 23)

{

ClearAnimations(playerid);

GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);

SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);

TogglePlayerControllable(damagedid,false);

SetTimerEx("cuff", 15000, false, "i",damagedid);

}

forward cuff(playerid);

public cuff(playerid)

{

TogglePlayerControllable(playerid,true);

ClearAnimations(playerid);

GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);

return 1;

Gal taip?

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
return 1;
}
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
return 1;
}

Redaguota , nario Camelion
  • Teigiamai 1
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Gal taip?

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
return 1;
}
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
return 1;
}

gamemodes\band7.pwn(15533) : warning 209: function "OnPlayerGiveDamage" should return a value

Pawn compiler 3.2.3664 Copyright ┬ę 1997-2006, ITB CompuPhase

1 Warning.

Nuoroda ─» komentar─ů
Dalintis per kit─ů puslap─»

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
return 1;
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
}
return 1;
}

m─Śgink

  • Teigiamai 1
Nuoroda ─» komentar─ů
Dalintis per kit─ů puslap─»

(redaguota)

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
return 1;
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
}
return 1;
}

m─Śgink

C:\Users\PC\www.LsGame.us.lt - By Aivaras_Smitas\gamemodes\band7.pwn(15554) : error 029: invalid expression, assumed zero

C:\Users\PC\www.LsGame.us.lt - By Aivaras_Smitas\gamemodes\band7.pwn(15554) : error 017: undefined symbol "cuff"

C:\Users\PC\www.LsGame.us.lt - By Aivaras_Smitas\gamemodes\band7.pwn(15555) : error 029: invalid expression, assumed zero

C:\Users\PC\www.LsGame.us.lt - By Aivaras_Smitas\gamemodes\band7.pwn(15555) : error 017: undefined symbol "cuff"

Pawn compiler 3.2.3664 Copyright ┬ę 1997-2006, ITB CompuPhase

4 Errors.

4 Errors.

Redaguota , nario Havoler
Nuoroda ─» komentar─ů
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public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
}
return 1;
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
return 1;
}

  • Teigiamai 1
Nuoroda ─» komentar─ů
Dalintis per kit─ů puslap─»

public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(weaponid == 23)
{
ClearAnimations(playerid);
GameTextForPlayer(damagedid,"Jus esate kreciamas",15000,4);
SetPlayerSpecialAction(damagedid, SPECIAL_ACTION_CUFFED);
TogglePlayerControllable(damagedid,false);
SetTimerEx("cuff", 15000, false, "i",damagedid);
}
return 1;
}
forward cuff(playerid);
public cuff(playerid)
{
TogglePlayerControllable(playerid,true);
ClearAnimations(playerid);
GameTextForPlayer(playerid,"Jus nustojo kresti",5000,4);
return 1;
}

Pawn compiler 3.2.3664 Copyright ┬ę 1997-2006, ITB CompuPhase

Dekui tau labai o kai as i ji saudysiu jis nukris ?

Nuoroda ─» komentar─ů
Dalintis per kit─ů puslap─»

┼ái tema yra neaktyvi. Paskutinis prane┼íimas ┼íioje temoje buvo prie┼í 3663 dienas (-┼│). Patariame sukurti nauj─ů tem─ů, o ne ra┼íyti nauj─ů prane┼íim─ů.

U┼ż neaktyvi┼│ tem┼│ prik─Ślim─ů galite sulaukti ─»sp─Śjimo ir prane┼íimo pa┼íalinimo!

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