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ieskau eFFect.cfg


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Na čia kažkas panašaus nežinau ar tikras:

exec admin.cfg
exec rconpassword.cfg

bind "/" "toggleconsole"
name "pandabeer"
bind * "EFFECT[A]"
cl_restrict_server_commands 0
sensitivity 2.98
zoom_sensitivity_ratio 1.1
jpeg_quality 100
rate "20000"	
cl_cmdrate "101"
cl_updaterate "101"
cl_interp "0.01"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
cl_dynamiccrosshair "0"
cl_crosshairscale "999999"
net_graph "3"
net_graphheight "115"
fps_max "65"
hud_fastswitch "0"
cl_ragdoll_physics_enable "0"






blink_duration "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_show_history "0"

cl_allowdownload			"0"
cl_allowupload 				"0"
cl_autohelp				"0"
cl_autowepswitch			"0"
cl_c4progressbar			"1"
cl_cmdrate				"100"
cl_detail_avoid_force 			"0"
cl_detail_avoid_radius 			"0"
cl_detail_avoid_recover_speed 		"0"
cl_detail_max_sway 			"0"
cl_downloadfilter 			"nosounds"
cl_drawmonitors 			"0"
cl_ejectbrass 				"0"
cl_forcepreload 			"1"
cl_interp 				"0.01"
cl_interpolate 				"1"
cl_lagcomp_errorcheck 			"1"
cl_lagcompensation 			"1"
cl_logofile 				"0"
cl_min_ct 				"2"
cl_min_t 				"3"
cl_minmodels 				"1"
cl_phys_props_max			"0"
cl_pred_optimize 			"2"
cl_predictweapons			"1"
cl_ragdoll_collide			"1"
cl_ragdoll_physics_enable 		"0"
cl_resend 				"6"
cl_show_splashes 			"0"
cl_smooth 				"1"
cl_smoothtime 				"0.01"
cl_timeout 				"30"
cl_updaterate 				"100"
cl_wpn_sway_interp 			"0"

closecaption 				"0"
con_enable 				"1"
dsp_enhance_stereo 			"0"
dsp_slow_cpu 				"1"
dsp_spatial 				"40"
dsp_speaker 				"50"
dsp_volume 				"2"
dsp_water 				"14"
flex_smooth 				"0"

func_break_max_pieces 			"0"
g_ragdoll_fadespeed 			"0"
g_ragdoll_important_maxcount 		"0"
g_ragdoll_lvfadespeed 			"0"
g_ragdoll_maxcount 			"0"
gl_clear 				"0"
hud_centerid 				"1"
lod_TransitionDist 			"0"
lod_enable 				"1"

mat_antialias 				"0"
mat_autoexposure_max 			"0"
mat_autoexposure_min 			"0"
mat_bloomscale 				"0"
mat_bufferprimitives 			"1"
mat_bumpmap 				"0"
mat_clipz 				"1"
mat_compressedtextures 			"1"
mat_disable_bloom 			"1"
mat_disable_fancy_blending 		"1"
mat_disable_lightwarp 			"1"
mat_disable_ps_patch 			"1"
mat_envmapsize 				"0"
mat_envmaptgasize 			"0"
mat_fastnobump 				"1"
mat_filterlightmaps 			"1"
mat_forceaniso 				"0"
mat_forcehardwaresync 			"0"
mat_forcemanagedtextureintohardware 	"0"
mat_framebuffercopyoverlaysize 		"0"
mat_hdr_enabled 			"0"
mat_hdr_level 				"0"
mat_monitorgamma 			"1.6"
mat_parallaxmap 			"0"
mat_picmip 				"2"
mat_reducefillrate 			"1"
mat_shadowstate				"0"
mat_specular 				"0"
mat_trilinear 				"0"
mat_vsync 				"0"
mat_wateroverlaysize 			"8"

mp_decals 				"1"
muzzleflash_light 			"0"
net_maxfragments 			"1280"
props_break_max_pieces 			"0"
props_break_max_pieces_perframe 	"0"

r_3dsky 					"0"
r_PhysPropStaticLighting 		"0"
r_TransitionSensitivity 		"0"
r_WaterDrawReflection 			"0"
r_avglight 				"0"
r_cheapwaterend 			"1"
r_cheapwaterstart			"1"
r_decal_cullsize 			"0"
r_decals 				"0"
r_dopixelvisibility 			"0"
r_drawbatchdecals 			"0"
r_drawflecks 				"0"
r_drawmodeldecals 			"0"
r_dynamic 				"0"
r_eyeglintlodpixels 			"0"
r_eyegloss 				"0"
r_eyemove 				"0"
r_eyes 					"0"
r_eyeshift_x 				"0"
r_eyeshift_y 				"0"
r_eyeshift_z 				"0"
r_eyesize 				"0"
r_flex					"0"
r_forcewaterleaf 			"0"
r_lightaverage 				"0"
r_lod 					"0"
r_maxdlights 				"0"
r_maxmodeldecal 			"0"
r_maxnewsamples 			"0"
r_maxsampledist 			"0"
r_minnewsamples 			"0"
r_mmx 					"1"
r_modellodscale 			"0.1"
r_norefresh 				"0"
r_occlusion 				"0"
r_phong 				"0"
r_renderoverlayfragment 		"0"
r_rootlod 				"2"
r_ropetranslucent 			"0"
r_shadowmaxrendered 			"1"
r_shadowrendertotexture 		"1"
r_shadows 				"1"
r_sse 					"1"
r_sse2 					"1"
r_teeth "0"
r_updaterefracttexture 			"0"
r_waterdrawreflection 			"1"
r_waterforceexpensive 			"0"
r_waterforcereflectentities 		"0"
r_worldlightmin 			"0"
r_worldlights 				"0"

rope_averagelight 			"0"
rope_collide 				"0"
rope_shake 				"0"
rope_smooth 				"0"
rope_smooth_enlarge 			"0"
rope_smooth_maxalpha 			"0"
rope_smooth_maxalphawidth 		"0"
rope_smooth_minalpha 			"0"
rope_smooth_minwidth 			"0"
rope_subdiv 				"0"
rope_wind_dist 				"0.01"

showhitlocation 			"1"

snd_async_fullyasync 			"0"
snd_digital_surround 			"1"
snd_flushasync
snd_mixahead 				"0.04"
snd_profile 				"0"

sv_forcepreload 			"1"
sv_unlag 				"1"
texture_budget_background_alpha 	"9999999"
texture_budget_panel_height 		"0"
texture_budget_panel_width 		"0"
violence_ablood 			"1"
violence_agibs 				"1"
violence_hblood 			"1"
violence_hgibs 				"1"
voice_enable 				"0"
voice_loopback 				"1"
voice_modenable 			"0"
voice_scale 				"1"
weapon_showproficiency 			"1"








cl_cmdrate "101"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "0"       
cl_lagcompensation "1"
cl_smooth "1"
cl_updaterate "101"
rate "25000"


mp_decals "0"           


cl_drawmonitors "0"       
cl_ejectbrass "0"            
cl_forcepreload "1"           
cl_phys_props_enable "1"        
cl_phys_props_max "50"      
cl_ragdoll_physics_enable "0"   
cl_restrict_server_commands "0"    
cl_show_splashes "0"       


r_3dsky "0"          
r_decal_cullsize "9999"       
r_decals "0"           
r_drawbatchdecals "1"       
r_drawdetailprops "1"      
r_drawflecks "0"          
r_drawmodeldecals "0"        
r_eyes "0"          
r_lod "-1"              
r_modellodscale "1.0"        
r_occlusion "0"           
r_propsmaxdist "100"      
r_renderoverlayfragment "0"
r_rootlod "2"           
r_shadowmaxrendered "32"      
r_shadowrendertotexture "1"        
r_shadows "1"          
r_teeth "0"          
r_waterdrawreflection "0"      
r_waterforceexpensive "0"      
gl_clear "1"
props_break_max_pieces "0"  


mat_antialias "0"         
mat_bumpmap "0"            
mat_clipz "0"           
mat_compressedtextures "1"    
mat_disable_bloom "1"        
mat_hdr_enabled "0"        
mat_hdr_level "0"           
mat_mipmaptextures "1"        
mat_monitorgamma "2.2"       
mat_picmip "2"          
mat_reducefillrate "1"       
mat_specular "0"          
mat_trilinear "0"          
mat_wateroverlaysize "8"        


violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

hud_centerid "1"            
net_graph "3"           
net_graphpos "2"          


cl_downloadfilter "nosounds"       
fps_max "65"            
jpeg_quality "100"            


alias rr 			"rcon ; rcon mp_restartgame 1"
alias cbble			"rcon changelevel de_cbble"
alias aztec			"rcon changelevel de_aztec"
alias d2			"rcon changelevel de_dust2"
alias nuke			"rcon changelevel de_nuke"
alias inferno			"rcon changelevel de_inferno"
alias train   			"rcon changelevel de_train"
alias prodigy 			"rcon changelevel de_prodigy"
alias mill 			"rcon changelevel de_cpl_mill"
alias fire			"rcon changelevel de_cpl_fire"
alias strike 			"rcon changelevel de_cpl_strike"
alias contra			"rcon changelevel de_contra"
alias infernopro		"rcon changelevel de_inferno_pro"
alias season 			"rcon changelevel de_season"
alias russka 			"rcon changelevel de_russka"
alias contra 			"rcon changelevel de_contra"
alias cfg			"rcon exec server.cfg"
alias 800			"rcon mp_startmoney 800"
alias 16k			"rcon mp_startmoney 16000"
alias mny			"rcon mp_startmoney 16000"
alias stv			"rcon tv_enable 1" 
alias reboot			"rcon quit"
alias lo3			"rcon zb_lo3"
alias live			"rcon zb_lo3"
alias cheats			"rcon sv_cheats 1"
alias cheatsoff			"rcon sv_cheats 0"
alias ff			"rcon mp_friendlyfire 1"
alias ffoff			"rcon mp_friendlyfire 0"
alias rates 			"zb_netinfo"
alias zb 			"zb_status"
alias "+kyykky" 	"+duck;cl_dynamiccrosshair 1"
alias "-kyykky" 	"-duck;cl_dynamiccrosshair 0"

bind "f10" "rcon "rcon zb_lo3"
bind "f11" "rcon  "rr"
bind "f12" "rcon "mny"




bind "F1" "noclip"
bind "F2" "give weapon_flashbang"
bind "F3" "give weapon_hegrenade"
bind "F4" "give weapon_smokegrenade"
bind "F5"  "give weapon_flashbang;give weapon_flashbang;give weapon_hegrenade;give weapon_smokegrenade;impulse 101"

Paėmiau iš Čia

Atsisiųsti eFFect-.TxT

Atsisiųsti eFFect-.cfg

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Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 5395 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

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