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  • ŽAIDIMAI

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Sveiki, turiu vip plugina ir man niekaip neišeina padaryti vip plugino, kad nuo 3 round išmestu gun meniu viska bandžiau daryti ir nieko vikstiek nuo 2 round, gal kas žino ką reikia pakeisti, nes meginau register_logevent("logevent_Round_Start", 3, "2=Round_Start") keisti, bet tada išvis nieko neduodavo vip

#include 
#include 
#include 
#include 

#define Keysrod (1<<0) | (1<<1) | (1<<9)
#define DAMAGE_RECIEVED

static const COLOR[] = "^x03"
static const CONTACT[] = ""

new bool:g_vipmenu
new bool:g_grenades

new mpd
new mkb
new mhb

new health_add
new health_add_hs
new health_max

new nKiller
new nKiller_hp
new nHp_add
new nHp_max

new AWP_Active
new Menu_Active

new bool:HasC4[33]
new bool:HasFLASHBANG[33]
new bool:HasHEGRENADE[33]
new bool:HasSMOKEGRENADE[33]

new round = 1
new MsgSayText
new maxplayers
new g_HudSync_Damage

#if defined DAMAGE_RECIEVED
  new g_HudSync_Damage2
#endif

public plugin_init()
{
  register_plugin("VIP (Menus & Grenades Edition)", "2.0", "amx")
  register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)

  mpd = register_cvar("amx_vip_mpd", "3")
  mkb = register_cvar("amx_vip_mkb", "500")
  mhb = register_cvar("amx_vip_mhb", "200")

  health_add   = register_cvar("amx_vip_hp", "5")
  health_add_hs   = register_cvar("amx_vip_hp_hs", "10")
  health_max   = register_cvar("amx_vip_hp_max", "125")

  AWP_Active   = register_cvar("amx_vip_awp_active", "1")
  Menu_Active   = register_cvar("amx_vip_menu_active", "1")

  register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
  register_event("Damage", "Damage", "b")
  register_event("DeathMsg", "death_msg", "a")
  register_event("DeathMsg", "hook_death", "a", "1>0")

  register_event("CurWeapon", "Cur_Weapon", "be", "1=1")

  register_logevent("logevent_Round_Start", 2, "1=Round_Start")
  register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")

  register_clcmd("awp", "HandleCmd")
  register_clcmd("sg550", "HandleCmd")
  register_clcmd("g3sg1", "HandleCmd")

  register_clcmd("say /vip", "ShowMotd")
  register_clcmd("say", "handle_say")

  new mapname[32]
  get_mapname(mapname, 31)

  if (equali(mapname, "cs_", 3) || equali(mapname, "de_", 3) || equali(mapname, "knas_", 3) || equali(mapname, "aim_", 3) || equali(mapname, "surf_", 3))
  {
     g_vipmenu = true
     g_grenades = true
  }

  if (equali(mapname, "35hp_", 3) || equali(mapname, "fy_", 3) || equali(mapname, "awp_", 3))
  {
     g_vipmenu = false
     g_grenades = false
  }

  else if (equali(mapname, "fy_", 3))
  {
     g_vipmenu = true
     g_grenades = false
  }

  MsgSayText = get_user_msgid("SayText")
  maxplayers = get_maxplayers()

  g_HudSync_Damage = CreateHudSyncObj()

  #if defined DAMAGE_RECIEVED
  g_HudSync_Damage2 = CreateHudSyncObj()
  #endif
}

public on_damage(id)
{
  new attacker = get_user_attacker(id)

  #if defined DAMAGE_RECIEVED
  if (is_user_connected(id) && is_user_connected(attacker))

  if (get_user_flags(attacker) & ADMIN_LEVEL_H)
  {
     new damage = read_data(2)

     set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 3.0, 0.1, 0.1, -1)
     ShowSyncHudMsg(id, g_HudSync_Damage2, "%i^n", damage)

  #else
  if (is_user_connected(attacker) && if(get_user_flags(attacker) & ADMIN_LEVEL_H))
  {
     new damage = read_data(2)
  #endif
     set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 3.0, 0.02, 0.02, -1)
     ShowSyncHudMsg(attacker, g_HudSync_Damage, "%i^n", damage)
  }
}

public Damage(id)
{
  new weapon, hitpoint, attacker = get_user_attacker(id, weapon, hitpoint)

  if(attacker <= maxplayers && is_user_alive(attacker) && attacker != id)

  if(get_user_flags(attacker) & ADMIN_LEVEL_H)
  {
     new money = read_data(2) * get_pcvar_num(mpd)

     if (hitpoint == 1)
        money += get_pcvar_num(mhb)

     cs_set_user_money(attacker, cs_get_user_money(attacker) + money)
  }
}

public death_msg()
{
  if (read_data(1) <= maxplayers && read_data(1) && read_data(1) != read_data(2))
     cs_set_user_money(read_data(1), cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public hook_death()
{
  nKiller = read_data(1)

  if ((read_data(3) == 1) && (read_data(5) == 0))
  {
     nHp_add = get_pcvar_num(health_add_hs)
  }

  else
     nHp_add = get_pcvar_num(health_add)

  nHp_max = get_pcvar_num(health_max)

  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
     return

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add

  if(nKiller_hp > nHp_max)
     nKiller_hp = nHp_max

  set_user_health(nKiller, nKiller_hp)

  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()
}

public logevent_Round_Start()
{
  round++

  new players[32], player, pnum
  get_players(players, pnum, "a")

  for(new i = 0; i < pnum; i++)
  {
     player = players[i]

     if(get_user_flags(player) & ADMIN_LEVEL_H)
     {
        give_item(player, "item_kevlar")
        give_item(player, "item_assaultsuit")

        if (g_grenades)
        {
           give_item(player, "weapon_flashbang")
           give_item(player, "weapon_flashbang")
           give_item(player, "weapon_hegrenade")
           give_item(player, "weapon_smokegrenade")
        }

        give_item(player, "item_thighpack")

        if(!get_pcvar_num(Menu_Active))
           return PLUGIN_CONTINUE

        if (g_vipmenu)
        {
           if (round > 3)
              Showrod(player)
        }
     }
  }

  return PLUGIN_HANDLED
}

public Showrod(id)
{
  if (g_vipmenu)
  {
     show_menu(id, Keysrod, "\rVIP Ginklai:^n^n1. \wGauti M4A1 ir Deagle. ^n\r2. \wGauti AK47 ir Deagle.^n^n\r0. \wExit^n", -1, "rod")
  }

  return PLUGIN_CONTINUE
}

public Pressedrod(id, key)
{
  switch(key)
  {
     case 0:
     {
        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
           HasC4[id] = true

        else
           HasC4[id] = false

        if (user_has_weapon(id, CSW_FLASHBANG))
           HasFLASHBANG[id] = true

        else
           HasFLASHBANG[id] = false

        if (user_has_weapon(id, CSW_HEGRENADE))
           HasHEGRENADE[id] = true

        else
           HasHEGRENADE[id] = false

        if (user_has_weapon(id, CSW_SMOKEGRENADE))
           HasSMOKEGRENADE[id] = true

        else
           HasSMOKEGRENADE[id] = false

        strip_user_weapons(id)

        give_item(id, "weapon_m4a1")
        give_item(id, "ammo_556nato")
        give_item(id, "ammo_556nato")
        give_item(id, "ammo_556nato")
        give_item(id, "weapon_deagle")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "weapon_knife")

                 client_print(id, print_center, "m4a1 + Deagle")

        if (HasC4[id])
        {
           give_item(id, "weapon_c4")
           cs_set_user_plant(id)
        }

        if (HasFLASHBANG[id])
        {
           give_item(id, "weapon_flashbang")
           give_item(id, "weapon_flashbang")
        }

        if (HasHEGRENADE[id])
        {
           give_item(id, "weapon_hegrenade")
        }

        if (HasSMOKEGRENADE[id])
        {
           give_item(id, "weapon_smokegrenade")
        }
     }

     case 1:
     {
        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
           HasC4[id] = true

        else
           HasC4[id] = false

        if (user_has_weapon(id, CSW_FLASHBANG))
           HasFLASHBANG[id] = true

        else
           HasFLASHBANG[id] = false

        if (user_has_weapon(id, CSW_HEGRENADE))
           HasHEGRENADE[id] = true

        else
           HasHEGRENADE[id] = false

        if (user_has_weapon(id, CSW_SMOKEGRENADE))
           HasSMOKEGRENADE[id] = true

        else
           HasSMOKEGRENADE[id] = false

        strip_user_weapons(id)

        give_item(id, "weapon_ak47")
        give_item(id, "ammo_762nato")
        give_item(id, "ammo_762nato")
        give_item(id, "ammo_762nato")
        give_item(id, "weapon_deagle")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "ammo_50ae")
        give_item(id, "weapon_knife")

                 client_print(id, print_center, "AK47 + Deagle")

        if (HasC4[id])
        {
           give_item(id, "weapon_c4")
           cs_set_user_plant(id)
        }

        if (HasFLASHBANG[id])
        {
           give_item(id, "weapon_flashbang")
           give_item(id, "weapon_flashbang")
        }

        if (HasHEGRENADE[id])
        {
           give_item(id, "weapon_hegrenade")
        }

        if (HasSMOKEGRENADE[id])
        {
           give_item(id, "weapon_smokegrenade")
        }
     }
     case 9:
     {

     }
  }

  return PLUGIN_CONTINUE
}

public HandleCmd(id)
{
  if (!get_pcvar_num(AWP_Active))
     return PLUGIN_CONTINUE

  if(get_user_flags(id) & ADMIN_LEVEL_H)
     return PLUGIN_CONTINUE

  client_print(id, print_center, "* AWP TIK VIP'ams *")
  return PLUGIN_HANDLED
}

public Cur_Weapon(id)
{
  if (!get_pcvar_num(AWP_Active))
     return PLUGIN_CONTINUE

  new WeaponID = read_data(2)

  new mapname[32]
  get_mapname(mapname, 31)

  if (equali(mapname, "awp_", 3))
     return PLUGIN_CONTINUE

  else
  {
     if (WeaponID == CSW_AWP || WeaponID == CSW_SG550 || WeaponID == CSW_G3SG1)
     {
        if (!(get_user_flags(id) & ADMIN_LEVEL_H))
        {
           client_print(id, print_center, "* AWP TIK VIP'ams *")
           client_cmd(id, "drop")
        }
     }
  }

  return PLUGIN_HANDLED
}

public ShowMotd(id)
{
  show_motd(id, "vip.txt")
}

public handle_say(id)
{
  new said[192]
  read_args(said, 192)

  if (contain(said, "/vip") != -1)
     set_task(0.1, "print_adminlist", id)

  return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
  new adminnames[33][32]
  new message[256]
  new contactinfo[256], contact[112]
  new id, count, x, len

  for(id = 1; id <= maxplayers; id++)
     if(is_user_connected(id))
        if(get_user_flags(id) & ADMIN_LEVEL_H)
           get_user_name(id, adminnames[count++], 31)

  len = format(message, 255, "%s Prisijunge VIP'ai: ", COLOR)

  if(count > 0)
  {
     for(x = 0; x < count; x++)
     {
        len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count - 1) ? ", " : "")

        if(len > 96)
        {
           print_message(user, message)
           len = format(message, 255, "%s ", COLOR)
        }
     }

     print_message(user, message)
  }

  else
  {
     len += format(message[len], 255-len, "Nera prisijungusiu VIP'u.")
     print_message(user, message)
  }

  get_cvar_string("amx_contactinfo", contact, 63)

  if(contact[0])
  {
     format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
     print_message(user, contactinfo)
  }
}

public client_authorized(id)
{
  set_task(35.0, "PrintText", id)
}

public PrintText(id)
{
  new message[256]
  client_print(id, print_chat, "[VIP] Rasykite /vip ir Jus pamatysite VIP'o galimybes ir kaip isigyti.")
  print_message(id, message)

  return PLUGIN_CONTINUE
}

print_message(id, msg[])
{
  message_begin(MSG_ONE, MsgSayText, {0,0,0}, id)
  write_byte(id)
  write_string(msg)
  message_end()
}

public client_connect(id)
{
new name[32]
get_user_info(id, "name", name, 31)
if(get_user_flags(id) & ADMIN_LEVEL_H) {
set_hudmessage(200, 0, 0, 0.05, 0.65, 2, 0.02, 30.0, 0.03, 0.3, 5)
show_hudmessage(0, "Special VIP %s prisijunge!",name)
}
}

Untitled-6.png

 

Stymas.lt - Steam, Uplay, Origin Žaidimų parduotuvė.

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 5527 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

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