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Kompiliavimas map'o


Haris

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** Executing...

** Command: Change Directory

** Parameters: F:\XTCS Counter-Strike 1.6 Final Release

** Executing...

** Command: Copy File

** Parameters: "C:\Users\Administrator\Desktop\Zm_Haris_2008_v1.map" "\Zm_Haris_2008_v1.map"

Ka daryt Compiliuoju ir taip gaunas bet .bsp failo negaunu ?

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Va pernauja sudėjau tools tai taip gavosi

1. Error

** Executing...

** Command: Change Directory

** Parameters: F:\XTCS Counter-Strike 1.6 Final Release

** Executing...

** Command: Copy File

** Parameters: "C:\Users\Administrator\Desktop\Zm_Haris_2008_v1.map" "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map"

The command failed. Windows reported the error:

"The system cannot find the path specified."

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

ERROR: Could not open logfile C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.loghlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Error: Error opening C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map: No such file or directory

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

ERROR: Could not open logfile C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.loghlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Error: Can't open C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.p0

2. Error

** Executing...

** Command: Change Directory

** Parameters: F:\XTCS Counter-Strike 1.6 Final Release

** Executing...

** Command: Copy File

** Parameters: "C:\Users\Administrator\Desktop\Zm_Haris_2008_v1.map" "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map"

The command failed. Windows reported the error:

"The system cannot find the path specified."

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

ERROR: Could not open logfile C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.loghlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Error: Error opening C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map: No such file or directory

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

ERROR: Could not open logfile C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.loghlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Error: Can't open C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.p0

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlvis.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

ERROR: Could not open logfile C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.loghlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)

Zoner's Half-Life Compilation Tools 3.0 For Half Life 1

Based on code modifications by Sean `Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Submit detailed bug reports to (amckern at [email protected])

If you have a Compile error with this stage of compile, please check

http://www.zhlt.info or the Mods Mapping Forum `Search Function'.

----- BEGIN hlvis -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlvis.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Error: Error opening C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.bsp: No such file or directory

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlrad.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

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** Executing...

** Command: Change Directory

** Parameters: F:\XTCS Counter-Strike 1.6 Final Release

** Executing...

** Command: Copy File

** Parameters: "C:\Users\Administrator\Desktop\Zm_Haris_2008_v1.map" "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map"

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlcsg.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Entering C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.08 seconds)

SetModelCenters:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)

CSGBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.44 seconds)

Using Wadfile: \valve - naujas servas\cstrike\0soup0_simpsons.wad

- Warning: Larger than expected texture (251052 bytes): 'CAR'

- Warning: Larger than expected texture (270092 bytes): '{BURNSWINDOW'

- Warning: Larger than expected texture (348972 bytes): 'NUKEOUTSIDE'

- Warning: Larger than expected texture (348972 bytes): 'TRAILER'

- Warning: Larger than expected texture (261932 bytes): '{PLEXFLASH'

- Warning: Larger than expected texture (196652 bytes): 'COMICSTORE'

- Warning: Larger than expected texture (261932 bytes): '{RADIO'

- Contains 1 used texture, 4.00 percent of map (110 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\17b_japan.wad

- Contains 1 used texture, 4.00 percent of map (36 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\ajawad.wad

- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\as_riverside.wad

- Contains 0 used textures, 0.00 percent of map (27 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\as_tundra.wad

- Contains 0 used textures, 0.00 percent of map (18 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\awp_rooftops.wad

- Contains 0 used textures, 0.00 percent of map (8 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\backslash.wad

- Contains 0 used textures, 0.00 percent of map (15 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cached.wad

- Contains 0 used textures, 0.00 percent of map (2 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\camouflage.wad

- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\carros.wad

- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\chateau.wad

- Contains 1 used texture, 4.00 percent of map (136 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\christmas tree.wad

- Warning: Larger than expected texture (348972 bytes): 'CHRISTMASTREE'

- Contains 0 used textures, 0.00 percent of map (7 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\codepad.wad

- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\colors.wad

- Contains 0 used textures, 0.00 percent of map (19 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_747.wad

- Contains 0 used textures, 0.00 percent of map (143 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_assault.wad

- Contains 2 used textures, 8.00 percent of map (22 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_assault_nt.wad

- Contains 0 used textures, 0.00 percent of map (91 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_bdog.wad

- Contains 7 used textures, 28.00 percent of map (132 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_cbble.wad

- Contains 0 used textures, 0.00 percent of map (61 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_dust.wad

- Contains 0 used textures, 0.00 percent of map (28 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_havana.wad

- Contains 0 used textures, 0.00 percent of map (122 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_office.wad

- Contains 1 used texture, 4.00 percent of map (102 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cs_thunder.wad

- Contains 0 used textures, 0.00 percent of map (33 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\cstraining.wad

- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\czde_dust.wad

- Contains 0 used textures, 0.00 percent of map (90 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\czde_sienna.wad

- Contains 0 used textures, 0.00 percent of map (114 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\czde_stadium_pi.wad

- Contains 0 used textures, 0.00 percent of map (195 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_airstrip.wad

- Contains 0 used textures, 0.00 percent of map (69 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_aztec.wad

- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'

- Warning: Larger than expected texture (348972 bytes): 'THANKS'

- Contains 2 used textures, 8.00 percent of map (24 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_dust2_css_beta3.wad

- Contains 1 used texture, 4.00 percent of map (49 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_dust_2-2.wad

- Contains 0 used textures, 0.00 percent of map (3 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_piranesi.wad

- Contains 0 used textures, 0.00 percent of map (160 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_storm.wad

- Contains 0 used textures, 0.00 percent of map (74 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_vegas.wad

- Contains 1 used texture, 4.00 percent of map (101 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\decals.wad

- Contains 0 used textures, 0.00 percent of map (225 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\fy_plaza_s.wad

- Contains 0 used textures, 0.00 percent of map (2 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\goldeneye.wad

- Contains 0 used textures, 0.00 percent of map (9 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\itsitaly.wad

- Contains 2 used textures, 8.00 percent of map (99 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\de_vertigo.wad

- Contains 0 used textures, 0.00 percent of map (19 textures in wad)

Using Wadfile: \valve - naujas servas\cstrike\jos.wad

- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Warning: More than 8 wadfiles are in use. (40)

This may be harmless, and if no strange side effects are occurring, then

it can safely be ignored. However, if your map starts exhibiting strange

or obscure errors, consider this as suspect.

Warning: ::FindTexture() texture XCRATE1D not found!

Warning: ::FindTexture() texture XCRATE1A not found!

Warning: ::FindTexture() texture XCRATE1B not found!

Warning: ::FindTexture() texture XCRATE1C not found!

Warning: ::FindTexture() texture CSTRIKE_WB6PLN4 not found!

Warning: ::FindTexture() texture ZMBOX not found!

Warning: ::LoadLump() texture CSTRIKE_WB6PLN4 not found!

Warning: ::LoadLump() texture XCRATE1A not found!

Warning: ::LoadLump() texture XCRATE1B not found!

Warning: ::LoadLump() texture XCRATE1C not found!

Warning: ::LoadLump() texture XCRATE1D not found!

Warning: ::LoadLump() texture ZMBOX not found!

Texture usage is at 0.78 mb (of 4.00 mb MAX)

2.08 seconds elapsed

----- END hlcsg -----

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlbsp.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

Warning: === LEAK in hull 0 ===

Entity armoury_entity @ (1664,-1152, 64)

Error:

A LEAK is a hole in the map, where the inside of it is exposed to the

(unwanted) outside region. The entity listed in the error is just a helpful

indication of where the beginning of the leak pointfile starts, so the

beginning of the line can be quickly found and traced to until reaching the

outside. Unless this entity is accidentally on the outside of the map, it

probably should not be deleted. Some complex rotating objects entities need

their origins outside the map. To deal with these, just enclose the origin

brush with a solid world brush

Leak pointfile generated

Warning: === LEAK in hull 1 ===

Entity env_explosion @ (1664,-768,-182)

Warning: === LEAK in hull 2 ===

Entity env_explosion @ (1664,-768,-182)

Warning: === LEAK in hull 3 ===

Entity env_explosion @ (1664,-768,-182)

1.20 seconds elapsed

----- END hlbsp -----

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlvis.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

hlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)

Zoner's Half-Life Compilation Tools 3.0 For Half Life 1

Based on code modifications by Sean `Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Submit detailed bug reports to (amckern at [email protected])

If you have a Compile error with this stage of compile, please check

http://www.zhlt.info or the Mods Mapping Forum `Search Function'.

----- BEGIN hlvis -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlvis.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

>> There was a problem compiling the map.

>> Check the file C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.log for the cause.

----- END hlvis -----

** Executing...

** Command: C:\Users\ADMINI~1\Desktop\zhlt\hlrad.exe

** Parameters: "C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\Users\ADMINI~1\Desktop\zhlt\hlrad.exe C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1

>> There was a problem compiling the map.

>> Check the file C:\Users\Administrator\Desktop\mapai\Zm_Haris_2008_v1.log for the cause.

----- END hlrad -----

Man viskas gaunasi , bet kai bandau map'ą prašo cs.wad ,o tokio nerandu gal kas turit ?

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