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  • ŽAIDIMAI

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Reikia, kad VIP by Dunno .sma į ginklų meniu įdėtumėt:

AWP + Dgl

Famas + Dgl

Jis turėtų atrodyti taip, žaidimo metu:

VIP menu:

1. m4 + dgl

2. aka + dgl

3. famas + dgl

4. awp + dgl

Ir padarykit flagus kitus, jei galit, kad nebūtų bit.

Štai kodas.

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "2.05", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
       register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
   register_clcmd("say /wantvip","ShowMotd")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
   register_event("HLTV", "event_new_round", "a", "1=0", "2=0") 
   register_event("TextMsg","Event_RoundRestart","a","2Game_w")
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif    
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new damage = read_data(2)

       set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
       ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
       new damage = read_data(2)
#endif
       set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
       ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
   {
       new money = read_data(2) * get_pcvar_num(mpd)
       if(hitpoint==1) money += get_pcvar_num(mhb)
       cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
       {
       give_item(player, "weapon_hegrenade");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_smokegrenade");
       give_item(player, "item_assaultsuit");
       give_item(player, "item_thighpack");
       }
   }
   return PLUGIN_HANDLED
}

public event_new_round() 
{
   round++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(get_user_flags(player) & ADMIN_LEVEL_H)
       {
       if (!get_pcvar_num(g_menu_active))
           return PLUGIN_CONTINUE
       if(round > 2)
       {
           Showrod(player);
       }
       }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
   round=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)

  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
     nHp_add = get_pcvar_num (health_hs_add)
  }
  else
     nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()

}

public Showrod(id) {
   show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   /* Menu:
   * VIP Menu
   * 1. Get M4A1+Deagle
   * 2. Get AK47+Deagle
   * 0. Exit
   */
   switch (key) {
       case 0: { 
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_m4a1")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free M4A1 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 1: { 
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_ak47")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AK47 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 9: {             
       }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
     return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H) 
       return PLUGIN_CONTINUE
   client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
   return PLUGIN_HANDLED
}


public event_CurWeapon(id)
   {
   if(read_data(2) == CSW_AWP)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
   {
   if(read_data(2) == CSW_SG550)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
   {
   if(read_data(2) == CSW_G3SG1)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
       set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len

   for(id = 1 ; id <= maxplayers ; id++)
       if(is_user_connected(id))
           if(get_user_flags(id) & ADMIN_LEVEL_H)
               get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP: ",COLOR)
   if(count > 0) {
       for(x = 0 ; x < count ; x++) {
           len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
           if(len > 96 ) {
               print_message(user, message)
               len = format(message, 255, "%s ",COLOR)
           }
       }
       print_message(user, message)
   }
   else {
       len += format(message[len], 255-len, "Nera VIP.")
       print_message(user, message)
   }

   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
       format(contactinfo, 111, "%s Serveiro Admino Kontatkai -- %s", COLOR, contact)
       print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

Ačiū ir +rep bus. :)

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "2.05", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
       register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
   register_clcmd("say /wantvip","ShowMotd")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)
   register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
   register_event("TextMsg","Event_RoundRestart","a","2Game_w")
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif   
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new damage = read_data(2)

       set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
       ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
       new damage = read_data(2)
#endif
       set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
       ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new money = read_data(2) * get_pcvar_num(mpd)
       if(hitpoint==1) money += get_pcvar_num(mhb)
       cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
       {
       give_item(player, "weapon_hegrenade");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_smokegrenade");
       give_item(player, "item_assaultsuit");
       give_item(player, "item_thighpack");
       }
   }
   return PLUGIN_HANDLED
}

public event_new_round()
{
   round++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(get_user_flags(player) & ADMIN_LEVEL_H)
       {
       if (!get_pcvar_num(g_menu_active))
           return PLUGIN_CONTINUE
       if(round > 2)
       {
           Showrod(player);
       }
       }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
   round=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)

  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
     nHp_add = get_pcvar_num (health_hs_add)
  }
  else
     nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()

}

public Showrod(id) {
   show_menu(id, Keysrod, "Free VIP Guns^n\w1. Free M4A1+Deagle ^n\w2. Free AK47+Deagle^n\w3. Free Famas+Deagle ^n\w4. Free AWP+Deagle ^n\0. Exit", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   /* Menu:
   * VIP Menu
   * 1. Get M4A1+Deagle
   * 2. Get AK47+Deagle
   * 1. Get Famas+Deagle
   * 2. Get AWP+Deagle
   * 0. Exit
   */
   switch (key) {
       case 0: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_m4a1")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free M4A1 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 1: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_ak47")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AK47 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 2: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_famas")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free Famas and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 3: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_awp")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AWP and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 9: {             
       }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
     return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H)
       return PLUGIN_CONTINUE
   client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
   return PLUGIN_HANDLED
}


public event_CurWeapon(id)
   {
   if(read_data(2) == CSW_AWP)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
   {
   if(read_data(2) == CSW_SG550)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
   {
   if(read_data(2) == CSW_G3SG1)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
       set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len

   for(id = 1 ; id <= maxplayers ; id++)
       if(is_user_connected(id))
           if(get_user_flags(id) & ADMIN_LEVEL_H)
               get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP: ",COLOR)
   if(count > 0) {
       for(x = 0 ; x < count ; x++) {
           len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
           if(len > 96 ) {
               print_message(user, message)
               len = format(message, 255, "%s ",COLOR)
           }
       }
       print_message(user, message)
   }
   else {
       len += format(message[len], 255-len, "Nera VIP.")
       print_message(user, message)
   }

   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
       format(contactinfo, 111, "%s Serveiro Admino Kontatkai -- %s", COLOR, contact)
       print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

Web : Koduoju php ir html kalbom.

Cs : Kuriu pluginus ir mapus.

Ps : Kuriu visokios grafikos darbus.

Video : Kuriu cs,gta bei kitu zaidimu montazus.

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