Peršokti į turinį
  • ŽAIDIMAI
  • , ŽAIDIMAI
  • ŽAIDIMAI

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 5708 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Recommended Posts

Reikia, kad VIP by Dunno .sma į ginklų meniu įdėtumėt:

Famas + Dgl

Jis turėtų atrodyti taip, žaidimo metu:

VIP menu:

1. m4 + dgl

2. aka + dgl

3. famas + dgl

Štai kodas.

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "2.05", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
       register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
   register_clcmd("say /wantvip","ShowMotd")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
   register_event("HLTV", "event_new_round", "a", "1=0", "2=0") 
   register_event("TextMsg","Event_RoundRestart","a","2Game_w")
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif    
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new damage = read_data(2)

       set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
       ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
       new damage = read_data(2)
#endif
       set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
       ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
   {
       new money = read_data(2) * get_pcvar_num(mpd)
       if(hitpoint==1) money += get_pcvar_num(mhb)
       cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
       {
       give_item(player, "weapon_hegrenade");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_smokegrenade");
       give_item(player, "item_assaultsuit");
       give_item(player, "item_thighpack");
       }
   }
   return PLUGIN_HANDLED
}

public event_new_round() 
{
   round++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(get_user_flags(player) & ADMIN_LEVEL_H)
       {
       if (!get_pcvar_num(g_menu_active))
           return PLUGIN_CONTINUE
       if(round > 2)
       {
           Showrod(player);
       }
       }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
   round=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)

  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
     nHp_add = get_pcvar_num (health_hs_add)
  }
  else
     nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()

}

public Showrod(id) {
   show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   /* Menu:
   * VIP Menu
   * 1. Get M4A1+Deagle
   * 2. Get AK47+Deagle
   * 0. Exit
   */
   switch (key) {
       case 0: { 
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_m4a1")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free M4A1 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 1: { 
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_ak47")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AK47 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 9: {             
       }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
     return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H) 
       return PLUGIN_CONTINUE
   client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
   return PLUGIN_HANDLED
}


public event_CurWeapon(id)
   {
   if(read_data(2) == CSW_AWP)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
   {
   if(read_data(2) == CSW_SG550)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
   {
   if(read_data(2) == CSW_G3SG1)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
       set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len

   for(id = 1 ; id <= maxplayers ; id++)
       if(is_user_connected(id))
           if(get_user_flags(id) & ADMIN_LEVEL_H)
               get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP: ",COLOR)
   if(count > 0) {
       for(x = 0 ; x < count ; x++) {
           len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
           if(len > 96 ) {
               print_message(user, message)
               len = format(message, 255, "%s ",COLOR)
           }
       }
       print_message(user, message)
   }
   else {
       len += format(message[len], 255-len, "Nera VIP.")
       print_message(user, message)
   }

   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
       format(contactinfo, 111, "%s Serveiro Admino Kontatkai -- %s", COLOR, contact)
       print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

Ačiū ir +rep bus. :)

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "2.05", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
       register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
   register_clcmd("say /wantvip","ShowMotd")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)
   register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
   register_event("TextMsg","Event_RoundRestart","a","2Game_w")
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif   
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new damage = read_data(2)

       set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
       ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
       new damage = read_data(2)
#endif
       set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
       ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new money = read_data(2) * get_pcvar_num(mpd)
       if(hitpoint==1) money += get_pcvar_num(mhb)
       cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
       {
       give_item(player, "weapon_hegrenade");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_smokegrenade");
       give_item(player, "item_assaultsuit");
       give_item(player, "item_thighpack");
       }
   }
   return PLUGIN_HANDLED
}

public event_new_round()
{
   round++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(get_user_flags(player) & ADMIN_LEVEL_H)
       {
       if (!get_pcvar_num(g_menu_active))
           return PLUGIN_CONTINUE
       if(round > 2)
       {
           Showrod(player);
       }
       }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
   round=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)

  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
     nHp_add = get_pcvar_num (health_hs_add)
  }
  else
     nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()

}

public Showrod(id) {
   show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n\w1. Get Famas+Deagle ^n\w1. Get M4A1+Deagle ^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   /* Menu:
   * VIP Menu
   * 1. Get M4A1+Deagle
   * 2. Get AK47+Deagle
   * 0. Exit
   */
   switch (key) {
       case 0: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_m4a1")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free M4A1 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 1: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_ak47")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AK47 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 2: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_famas")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free Famas and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 3: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_awp")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AWP and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 9: {             
       }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
     return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H)
       return PLUGIN_CONTINUE
   client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
   return PLUGIN_HANDLED
}


public event_CurWeapon(id)
   {
   if(read_data(2) == CSW_AWP)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
   {
   if(read_data(2) == CSW_SG550)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
   {
   if(read_data(2) == CSW_G3SG1)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
       set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len

   for(id = 1 ; id <= maxplayers ; id++)
       if(is_user_connected(id))
           if(get_user_flags(id) & ADMIN_LEVEL_H)
               get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP: ",COLOR)
   if(count > 0) {
       for(x = 0 ; x < count ; x++) {
           len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
           if(len > 96 ) {
               print_message(user, message)
               len = format(message, 255, "%s ",COLOR)
           }
       }
       print_message(user, message)
   }
   else {
       len += format(message[len], 255-len, "Nera VIP.")
       print_message(user, message)
   }

   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
       format(contactinfo, 111, "%s Serveiro Admino Kontatkai -- %s", COLOR, contact)
       print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

man rods turetu veikt gali but klaidu nes cia iskart rasiau...

Web : Koduoju php ir html kalbom.

Cs : Kuriu pluginus ir mapus.

Ps : Kuriu visokios grafikos darbus.

Video : Kuriu cs,gta bei kitu zaidimu montazus.

ryt ok?

-- Papildyta --

Va :

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "2.05", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
       register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
       register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
   register_clcmd("say /wantvip","ShowMotd")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)
   register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
   register_event("TextMsg","Event_RoundRestart","a","2Game_w")
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif   
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new damage = read_data(2)

       set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
       ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
       new damage = read_data(2)
#endif
       set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
       ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
       new money = read_data(2) * get_pcvar_num(mpd)
       if(hitpoint==1) money += get_pcvar_num(mhb)
       cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
       {
       give_item(player, "weapon_hegrenade");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_flashbang");
       give_item(player, "weapon_smokegrenade");
       give_item(player, "item_assaultsuit");
       give_item(player, "item_thighpack");
       }
   }
   return PLUGIN_HANDLED
}

public event_new_round()
{
   round++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
       player = players[i];
       if(get_user_flags(player) & ADMIN_LEVEL_H)
       {
       if (!get_pcvar_num(g_menu_active))
           return PLUGIN_CONTINUE
       if(round > 2)
       {
           Showrod(player);
       }
       }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
   round=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)

  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
     nHp_add = get_pcvar_num (health_hs_add)
  }
  else
     nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()

}

public Showrod(id) {
   show_menu(id, Keysrod, "Free VIP Guns^n\w1. Free M4A1+Deagle ^n\w2. Free AK47+Deagle^n\w3. Free Famas+Deagle ^n\w4. Free AWP+Deagle ^n\0. Exit", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   /* Menu:
   * VIP Menu
   * 1. Get M4A1+Deagle
   * 2. Get AK47+Deagle
   * 1. Get Famas+Deagle
   * 2. Get AWP+Deagle
   * 0. Exit
   */
   switch (key) {
       case 0: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_m4a1")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"ammo_556nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free M4A1 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 1: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_ak47")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AK47 and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 2: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_famas")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free Famas and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 3: {
           if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
               HasC4[id] = true;
           else
               HasC4[id] = false;

           strip_user_weapons (id)
           give_item(id,"weapon_awp")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"ammo_762nato")
           give_item(id,"weapon_deagle")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"ammo_50ae")
           give_item(id,"weapon_knife")
           give_item(id,"weapon_hegrenade")
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_flashbang");
           give_item(id, "weapon_smokegrenade");
           give_item(id, "item_assaultsuit");
           give_item(id, "item_thighpack");
           client_print(id, print_center, "You Taked Free AWP and Deagle")

           if (HasC4[id])
           {
               give_item(id, "weapon_c4");
               cs_set_user_plant( id );
           }
           }
       case 9: {             
       }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
     return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H)
       return PLUGIN_CONTINUE
   client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
   return PLUGIN_HANDLED
}


public event_CurWeapon(id)
   {
   if(read_data(2) == CSW_AWP)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
   {
   if(read_data(2) == CSW_SG550)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
   {
   if(read_data(2) == CSW_G3SG1)
       {
       if(!(get_user_flags(id) & ADMIN_LEVEL_H))
           {
           client_print(id, print_center, "Snaiperiai tik VIP zaidejams.")
           client_cmd(id, "drop")
           }
       }
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
       set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len

   for(id = 1 ; id <= maxplayers ; id++)
       if(is_user_connected(id))
           if(get_user_flags(id) & ADMIN_LEVEL_H)
               get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP: ",COLOR)
   if(count > 0) {
       for(x = 0 ; x < count ; x++) {
           len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
           if(len > 96 ) {
               print_message(user, message)
               len = format(message, 255, "%s ",COLOR)
           }
       }
       print_message(user, message)
   }
   else {
       len += format(message[len], 255-len, "Nera VIP.")
       print_message(user, message)
   }

   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
       format(contactinfo, 111, "%s Serveiro Admino Kontatkai -- %s", COLOR, contact)
       print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

Web : Koduoju php ir html kalbom.

Cs : Kuriu pluginus ir mapus.

Ps : Kuriu visokios grafikos darbus.

Video : Kuriu cs,gta bei kitu zaidimu montazus.

#define DAMAGE_RECIEVED

#include

#include

#include

#include

static const COLOR[] = "^x04" //green

static const CONTACT[] = ""

new maxplayers

new gmsgSayText

new mpd, mkb, mhb

new g_MsgSync

new health_add

new health_hs_add

new health_max

new nKiller

new nKiller_hp

new nHp_add

new nHp_max

new g_awp_active

new g_menu_active

new bool:HasC4[33]

#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890

new round = 1

#if defined DAMAGE_RECIEVED

new g_MsgSync2

#endif

public plugin_init()

{

register_plugin("VIP kv1.2", "2.02", "Kaspa")

mpd = register_cvar("money_per_damage","3")

mkb = register_cvar("money_kill_bonus","500")

mhb = register_cvar("money_hs_bonus","200")

health_add = register_cvar("amx_vip_hp", "15")

health_hs_add = register_cvar("amx_vip_hp_hs", "30")

health_max = register_cvar("amx_vip_max_hp", "100")

g_awp_active = register_cvar("awp_active", "1")

g_menu_active = register_cvar("menu_active", "1")

register_event("Damage","Damage","b")

register_event("DeathMsg","death_msg","a")

register_logevent("logevent_Round_Start", 2, "1=Round_Start");

register_event("DeathMsg", "hook_death", "a", "1>0")

maxplayers = get_maxplayers()

register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")

g_MsgSync = CreateHudSyncObj()

#if defined DAMAGE_RECIEVED

g_MsgSync2 = CreateHudSyncObj()

#endif

register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")

register_logevent("logevent_Round_Start", 2, "1=Round_Start")

register_clcmd("awp","HandleCmd")

register_clcmd("sg550","HandleCmd")

register_clcmd("g3sg1","HandleCmd")

register_event("CurWeapon", "event_CurWeapon", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")

register_clcmd("say /getvip","ShowMotd")

maxplayers = get_maxplayers()

gmsgSayText = get_user_msgid("SayText")

register_clcmd("say", "handle_say")

register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)

}

public on_damage(id)

{

new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED

// id should be connected if this message is sent, but lets check anyway

if ( is_user_connected(id) && is_user_connected(attacker) )

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)

ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)

#else

if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )

{

new damage = read_data(2)

#endif

set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)

ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)

}

}

public Damage(id)

{

new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)

if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new money = read_data(2) * get_pcvar_num(mpd)

if(hitpoint==1) money += get_pcvar_num(mhb)

cs_set_user_money(attacker,cs_get_user_money(attacker) + money)

}

}

public death_msg()

{

if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)

}

public logevent_Round_Start()

{

round++;

new players[32], player, pnum;

get_players(players, pnum, "a");

for(new i = 0; i < pnum; i++)

{

player = players;

if(get_user_flags(player) & ADMIN_LEVEL_H)

{

give_item(player, "weapon_hegrenade");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_smokegrenade");

give_item(player, "item_kevlar");

give_item(player, "item_assaultsuit");

give_item(player, "item_thighpack");

if (!get_pcvar_num(g_menu_active))

return PLUGIN_CONTINUE

if(round > 3) Showrod(player)

}

}

return PLUGIN_HANDLED

}

public hook_death()

{

// Killer id

nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )

{

nHp_add = get_pcvar_num (health_hs_add)

}

else

nHp_add = get_pcvar_num (health_add)

nHp_max = get_pcvar_num (health_max)

// Updating Killer HP

if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))

return;

nKiller_hp = get_user_health(nKiller)

nKiller_hp += nHp_add

// Maximum HP check

if (nKiller_hp > nHp_max) nKiller_hp = nHp_max

set_user_health(nKiller, nKiller_hp)

// Hud message "Healed +15/+30 hp"

set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)

show_hudmessage(nKiller, "Healed +%d hp", nHp_add)

// Screen fading

message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)

write_short(1<<10)

write_short(1<<10)

write_short(0x0000)

write_byte(0)

write_byte(0)

write_byte(200)

write_byte(75)

message_end()

}

public Showrod(id) {

show_menu(id, Keysrod, "Free VIP Guns^n\w1. Free M4A1+Deagle ^n\w2. Free AK47+Deagle^n\w3. Free Famas+Deagle ^n\0. Exit", -1, "rod") // Display menu

}

public Pressedrod(id, key) {

/* Menu:

* VIP Menu [kv1.2]

* 1. Get Free M4A1+Deagle

* 2. Get Free AK47+Deagle

* 3. Get Free Famas+Deagle

* 0. Exit

*/

switch (key) {

case 1: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)

HasC4[id] = true;

else

HasC4[id] = false;

strip_user_weapons (id)

give_item(id,"weapon_m4a1")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"weapon_deagle")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"weapon_knife")

give_item(id,"weapon_hegrenade")

give_item(id, "item_assaultsuit");

give_item(id, "item_thighpack");

client_print(id, print_center, "You Just Got Free M4a1 And Deagle")

if (HasC4[id])

{

give_item(id, "weapon_c4");

cs_set_user_plant( id );

}

}

case 2: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)

HasC4[id] = true;

else

HasC4[id] = false;

strip_user_weapons (id)

give_item(id,"weapon_ak47")

give_item(id,"ammo_762nato")

give_item(id,"ammo_762nato")

give_item(id,"ammo_762nato")

give_item(id,"weapon_deagle")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"weapon_knife")

give_item(id,"weapon_hegrenade")

give_item(id, "item_assaultsuit");

give_item(id, "item_thighpack");

client_print(id, print_center, "You Just Got Free AK47 And Deagle")

if (HasC4[id])

{

give_item(id, "weapon_c4");

}

}

case 3: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)

HasC4[id] = true;

else

HasC4[id] = false;

strip_user_weapons (id)

give_item(id,"weapon_famas")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"weapon_deagle")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"weapon_knife")

give_item(id,"weapon_hegrenade")

give_item(id, "item_assaultsuit");

give_item(id, "item_thighpack");

client_print(id, print_center, "You Just Got Free AWP And Deagle")

if (HasC4[id])

{

give_item(id, "weapon_c4");

cs_set_user_plant( id );

}

}

case 9: { // 0

}

}

return PLUGIN_CONTINUE

}

public HandleCmd(id){

if (!get_pcvar_num(g_awp_active))

return PLUGIN_CONTINUE

if(get_user_flags(id) & ADMIN_LEVEL_H)

return PLUGIN_CONTINUE

client_print(id, print_center, "Sniper's Only For VIP's")

return PLUGIN_HANDLED

}

public event_CurWeapon(id){

if (!get_pcvar_num(g_awp_active))

return PLUGIN_CONTINUE

if(read_data(2) == CSW_AWP){

if(!(get_user_flags(id) & ADMIN_LEVEL_H)){

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

public event_CurWeaponn(id){

if (!get_pcvar_num(g_awp_active))

return PLUGIN_CONTINUE

if(read_data(2) == CSW_SG550){

if(!(get_user_flags(id) & ADMIN_LEVEL_H)){

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

public event_CurWeaponnn(id){

if (!get_pcvar_num(g_awp_active))

return PLUGIN_CONTINUE

if(read_data(2) == CSW_G3SG1){

if(!(get_user_flags(id) & ADMIN_LEVEL_H)){

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

public ShowMotd(id)

{

show_motd(id, "vip.txt")

}

public client_authorized(id)

{

set_task(30.0, "PrintText" ,id)

}

public PrintText(id)

{

client_print(id, print_chat, "[VIP] write /getvip to see vip's special menu.")

}

public handle_say(id) {

new said[192]

read_args(said,192)

if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )

set_task(0.1,"print_adminlist",id)

return PLUGIN_CONTINUE

}

public print_adminlist(user)

{

new adminnames[33][32]

new message[256]

new contactinfo[256], contact[112]

new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)

if(is_user_connected(id))

if(get_user_flags(id) & ADMIN_LEVEL_H)

get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {

for(x = 0 ; x < count ; x++) {

len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")

if(len > 96 ) {

print_message(user, message)

len = format(message, 255, "%s ",COLOR)

}

}

print_message(user, message)

}

else {

len += format(message[len], 255-len, "No VIP online.")

print_message(user, message)

}

get_cvar_string("amx_contactinfo", contact, 63)

if(contact[0]) {

format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)

print_message(user, contactinfo)

}

}

print_message(id, msg[]) {

message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)

write_byte(id)

write_string(msg)

message_end()

}

Web : Koduoju php ir html kalbom.

Cs : Kuriu pluginus ir mapus.

Ps : Kuriu visokios grafikos darbus.

Video : Kuriu cs,gta bei kitu zaidimu montazus.

Netikrinau, bet turėtų veikti:

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
register_plugin("VIP Eng Version", "2.05", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "1")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
register_event("TextMsg","Event_RoundRestart","a","2Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
	new damage = read_data(2)

	set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
	ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
	new damage = read_data(2)
#endif
	set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
	ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
{
	new money = read_data(2) * get_pcvar_num(mpd)
	if(hitpoint==1) money += get_pcvar_num(mhb)
	cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost(player)
{
round++

if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
	give_item(player, "weapon_hegrenade");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_smokegrenade");
	give_item(player, "item_assaultsuit");
	give_item(player, "item_thighpack");

	if(get_pcvar_num(g_menu_active) && round > 2)
	{
		Showrod(player)
	}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
round=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
	nHp_add = get_pcvar_num (health_hs_add)
}
else
	nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
	return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "\r[VIP] Free Guns:^n\r1. \wGet M4A1+Deagle^n\r2. \wGet AK47+Deagle^n\r3. \wGetFamas+Deagle^n\r0. \wExit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 3. Get Famas+Deagle
* 0. Exit
*/
switch (key) {
	case 0: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item("weapon_m4a1")
		cs_set_user_bpammo(id, CSW_M4A1, 90)
		give_item("weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free M4A1 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 1: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item("weapon_ak47")
		cs_set_user_bpammo(id, CSW_AK47, 90)
		give_item("weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free AK47 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 2: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item("weapon_famas")
		cs_set_user_bpammo(id, CSW_FAMAS, 90)
		give_item("weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free Famas and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 9: { 			
	}
}
return PLUGIN_CONTINUE
}

public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
	return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H) 
	return PLUGIN_CONTINUE
client_print(id, print_center, "Sniper's Only For VIP's")
return PLUGIN_HANDLED
}


public event_CurWeapon(id)
{
if(!get_pcvar_num(g_awp_active) )
	return PLUGIN_CONTINUE

new wpn = read_data(2) 

if(wpn == CSW_AWP || wpn == CSW_G3SG1 || wpn == CSW_SG550)
{
	if(!(get_user_flags(id) & ADMIN_LEVEL_H))
	{
		client_print(id, print_center, "Sniper's Only For VIP's")
		client_cmd(id, "drop")
	}
}
return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
	set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
	if(is_user_connected(id))
		if(get_user_flags(id) & ADMIN_LEVEL_H)
			get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {
	for(x = 0 ; x < count ; x++) {
		len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
		if(len > 96 ) {
			print_message(user, message)
			len = format(message, 255, "%s ",COLOR)
		}
	}
	print_message(user, message)
}
else {
	len += format(message[len], 255-len, "No VIP online.")
	print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0])  {
	format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
	print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

*Wuff*

34h9p39.gif

Atsiprašau, žioplą klaidą padariau. Neprirašiau „id“, todėl ir metė tą klaidą. Sutvarkytas:

#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
register_plugin("VIP Eng Version", "2.05", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "1")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
register_event("TextMsg","Event_RoundRestart","a","2Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
	new damage = read_data(2)

	set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
	ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
	new damage = read_data(2)
#endif
	set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
	ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
{
	new money = read_data(2) * get_pcvar_num(mpd)
	if(hitpoint==1) money += get_pcvar_num(mhb)
	cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost(player)
{
round++

if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
	give_item(player, "weapon_hegrenade");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_smokegrenade");
	give_item(player, "item_assaultsuit");
	give_item(player, "item_thighpack");

	if(get_pcvar_num(g_menu_active) && round > 2)
	{
		Showrod(player)
	}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
round=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
	nHp_add = get_pcvar_num (health_hs_add)
}
else
	nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
	return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "\r[VIP] Free Guns:^n\r1. \wGet M4A1+Deagle^n\r2. \wGet AK47+Deagle^n\r3. \wGetFamas+Deagle^n\r0. \wExit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 3. Get Famas+Deagle
* 0. Exit
*/
switch (key) {
	case 0: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_m4a1")
		cs_set_user_bpammo(id, CSW_M4A1, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free M4A1 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 1: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_ak47")
		cs_set_user_bpammo(id, CSW_AK47, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free AK47 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 2: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_famas")
		cs_set_user_bpammo(id, CSW_FAMAS, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free Famas and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 9: { 			
	}
}
return PLUGIN_CONTINUE
}

public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
	return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H) 
	return PLUGIN_CONTINUE
client_print(id, print_center, "Sniper's Only For VIP's")
return PLUGIN_HANDLED
}


public event_CurWeapon(id)
{
if(!get_pcvar_num(g_awp_active) )
	return PLUGIN_CONTINUE

new wpn = read_data(2) 

if(wpn == CSW_AWP || wpn == CSW_G3SG1 || wpn == CSW_SG550)
{
	if(!(get_user_flags(id) & ADMIN_LEVEL_H))
	{
		client_print(id, print_center, "Sniper's Only For VIP's")
		client_cmd(id, "drop")
	}
}
return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
	set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
	if(is_user_connected(id))
		if(get_user_flags(id) & ADMIN_LEVEL_H)
			get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {
	for(x = 0 ; x < count ; x++) {
		len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
		if(len > 96 ) {
			print_message(user, message)
			len = format(message, 255, "%s ",COLOR)
		}
	}
	print_message(user, message)
}
else {
	len += format(message[len], 255-len, "No VIP online.")
	print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0])  {
	format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
	print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

*Wuff*

34h9p39.gif

Atsiprašau, žioplą klaidą padariau. Neprirašiau „id“, todėl ir metė tą klaidą. Sutvarkytas:
#define DAMAGE_RECIEVED
#include 
#include 
#include 
#include 
#include 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
register_plugin("VIP Eng Version", "2.05", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "1")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
register_event("TextMsg","Event_RoundRestart","a","2Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
	new damage = read_data(2)

	set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
	ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
	new damage = read_data(2)
#endif
	set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
	ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
{
	new money = read_data(2) * get_pcvar_num(mpd)
	if(hitpoint==1) money += get_pcvar_num(mhb)
	cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost(player)
{
round++

if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
	give_item(player, "weapon_hegrenade");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_smokegrenade");
	give_item(player, "item_assaultsuit");
	give_item(player, "item_thighpack");

	if(get_pcvar_num(g_menu_active) && round > 2)
	{
		Showrod(player)
	}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
round=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
	nHp_add = get_pcvar_num (health_hs_add)
}
else
	nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
	return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "\r[VIP] Free Guns:^n\r1. \wGet M4A1+Deagle^n\r2. \wGet AK47+Deagle^n\r3. \wGetFamas+Deagle^n\r0. \wExit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 3. Get Famas+Deagle
* 0. Exit
*/
switch (key) {
	case 0: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_m4a1")
		cs_set_user_bpammo(id, CSW_M4A1, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free M4A1 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 1: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_ak47")
		cs_set_user_bpammo(id, CSW_AK47, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free AK47 and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 2: { 
		if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
			HasC4[id] = true;
		else
			HasC4[id] = false;

		strip_user_weapons (id)
		give_item(id, "weapon_famas")
		cs_set_user_bpammo(id, CSW_FAMAS, 90)
		give_item(id, "weapon_deagle")
		cs_set_user_bpammo(id, CSW_DEAGLE, 35)
		give_item(id,"weapon_knife")
		give_item(id,"weapon_hegrenade")
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_flashbang");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "item_assaultsuit");
		give_item(id, "item_thighpack");
		client_print(id, print_center, "You Taked Free Famas and Deagle")

		if (HasC4[id])
		{
			give_item(id, "weapon_c4");
			cs_set_user_plant( id );
		}
	}
	case 9: { 			
	}
}
return PLUGIN_CONTINUE
}

public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
	return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H) 
	return PLUGIN_CONTINUE
client_print(id, print_center, "Sniper's Only For VIP's")
return PLUGIN_HANDLED
}


public event_CurWeapon(id)
{
if(!get_pcvar_num(g_awp_active) )
	return PLUGIN_CONTINUE

new wpn = read_data(2) 

if(wpn == CSW_AWP || wpn == CSW_G3SG1 || wpn == CSW_SG550)
{
	if(!(get_user_flags(id) & ADMIN_LEVEL_H))
	{
		client_print(id, print_center, "Sniper's Only For VIP's")
		client_cmd(id, "drop")
	}
}
return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
	set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
	if(is_user_connected(id))
		if(get_user_flags(id) & ADMIN_LEVEL_H)
			get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {
	for(x = 0 ; x < count ; x++) {
		len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
		if(len > 96 ) {
			print_message(user, message)
			len = format(message, 255, "%s ",COLOR)
		}
	}
	print_message(user, message)
}
else {
	len += format(message[len], 255-len, "No VIP online.")
	print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0])  {
	format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
	print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

Pagaliau, labai ačiū. :)) + rep abiems.

Bei Indigo, gal galėtum padaryti, jog ginklai nuo 2 round po map pasikeitimo būtų? Nes VIP labai nagli.

Ir dar vienas klausimas tas kodas: client_print "tekstas" ar kažkaip panašiai, kaip padaryti, kad jis būtų spalvotas, pvz, kaip reklameris !gSVEIKI ir pan. Padėk :)

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 5708 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Prisijungti prie diskusijos

Palikti atsakymą galite iš karto, o užsiregistruoti vėliau. Jeigu jau turite paskyrą mūsų forume, Prisijunkite.

Svečias
Atsakyti šioje temoje...

×   Įklijuotas tekstas turi teksto formatavimą.   Pašalinti teksto formatavimą

  Galimi tik 75 veidukai.

×   Nuoroda buvo automatiškai įterpta.   Įterpti nuorodą paprastai

×   Jūsų ankstesnis pranešimas buvo atkurtas.   Išvalyti redaktorių

×   Jūs negalite įkelti nuotraukas tiesiogiai.Įkelkite arba įdėkite nuotraukas iš URL.

  • Šiame puslapyje naršo:   0 nariai

    • Nėra registruotų narių peržiūrinčių šį forumą.

Skelbimai


×
×
  • Sukurti naują...