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Negalima prašyti ar platinti betkokių žaidimą (multiplayer) palengvinančių programų ir scriptų! Kitaip bus taikoma 1.21. taisyklė

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2.6 versija, veikia atsitupus, bei 3 komandos: "/laseron", "/laseroff" ir "/lasercol red/green/yellow/blue/pink/orange" Autorius: Skiaffo

#include <a_samp>

//----------------------------------------------------------------------------//

public OnFilterScriptInit() {
       print("\n-- Laser Pointer by Skiaffo --\n");
       new p = GetMaxPlayers();
       for (new i=0; i < p; i++) {
               SetPVarInt(i, "laser", 0);
               SetPVarInt(i, "color", 18643);
       }
       return 1;
}

public OnFilterScriptExit() {
       new p = GetMaxPlayers();
       for (new i=0; i < p; i++) {
               SetPVarInt(i, "laser", 0);
               RemovePlayerAttachedObject(i, 0);
       }
       return 1;
}

//----------------------------------------------------------------------------//

public OnPlayerSpawn(playerid) {
   if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
}

public OnPlayerDisconnect(playerid) {
       SetPVarInt(playerid, "laser", 0);
       RemovePlayerAttachedObject(playerid, 0);
       return 1;
}

//----------------------------------------------------------------------------//

public OnPlayerCommandText(playerid, cmdtext[]) {

       new cmd[256];
       new idx;
       cmd = strtok(cmdtext, idx);

       if (!strcmp("/laseron", cmdtext, true)) {
               SetPVarInt(playerid, "laser", 1);
               SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
               return 1;
       }

       if (!strcmp("/laseroff", cmdtext, true)) {
               SetPVarInt(playerid, "laser", 0);
               RemovePlayerAttachedObject(playerid, 0);
               return 1;
       }

       if (!strcmp("/lasercol", cmd, true)) {
               new tmp[256];
               tmp = strtok(cmdtext, idx);
               if (!strlen(tmp)) {
                       SendClientMessage(playerid, 0x00E800FF, "Usage: /lasercol [color]");
                       return 1;
               }
               if (!strcmp(tmp, "red", true)) SetPVarInt(playerid, "color", 18643);
               else if (!strcmp(tmp, "blue", true)) SetPVarInt(playerid, "color", 19080);
               else if (!strcmp(tmp, "pink", true)) SetPVarInt(playerid, "color", 19081);
               else if (!strcmp(tmp, "orange", true)) SetPVarInt(playerid, "color", 19082);
               else if (!strcmp(tmp, "green", true)) SetPVarInt(playerid, "color", 19083);
               else if (!strcmp(tmp, "yellow", true)) SetPVarInt(playerid, "color", 19084);
               else SendClientMessage(playerid, 0x00E800FF, "Colour not available!");
               return 1;
       }

       return 0;
}

public OnPlayerUpdate(playerid) {
       if (GetPVarInt(playerid, "laser")) {
               RemovePlayerAttachedObject(playerid, 0);
               if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
               switch (GetPlayerWeapon(playerid)) {
                       case 23: {
                               if (IsPlayerAiming(playerid)) {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
                                               0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
                                               0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
                                       }
                               } else {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
                                               0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
                                               0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                       }       }       }
                       case 27: {
                               if (IsPlayerAiming(playerid)) {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
                                               0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
                                               0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
                                       }
                               } else {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
                                               0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
                                               0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                       }       }       }
                       case 30: {
                               if (IsPlayerAiming(playerid)) {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
                                               0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
                                               0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
                                       }
                               } else {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
                                               0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
                                               0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                       }       }       }
                       case 31: {
                               if (IsPlayerAiming(playerid)) {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
                                               0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
                                               0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
                                       }
                               } else {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
                                               0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
                                               0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                       }       }       }
		case 34: {
			if (IsPlayerAiming(playerid)) {
				/*if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
					0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
				} else {
					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
					0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
				}*/
				return 1;
			} else {
				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
					0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
				} else {
					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
					0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
		}	}	}
                       case 29: {
                               if (IsPlayerAiming(playerid)) {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
                                               0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
                                               0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
                                       }
                               } else {
                                       if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
                                               0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                                       } else {
                                               SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
                                               0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
       }       }       }       }       }
       return 1;
}

stock IsPlayerInWater(playerid) {
       new anim = GetPlayerAnimationIndex(playerid);
       if (((anim >=  1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
       return 0;
}

stock IsPlayerAiming(playerid) {
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) ||
(anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
       return 0;
}

//----------------------------------------------------------------------------//

strtok(const string[], &index)
{
       new length = strlen(string);
       while ((index < length) && (string[index] <= ' '))
       {
               index++;
       }

       new offset = index;
       new result[20];
       while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
       {
               result[index - offset] = string[index];
               index++;
       }
       result[index - offset] = EOS;
       return result;
}

//----------------------------------------------------------------------------//

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 4308 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

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