Peršokti į turinį
  • ŽAIDIMAI
  • , ŽAIDIMAI
  • ŽAIDIMAI

Padekit nepasileidzia map


evaldas15

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 4727 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Recommended Posts

** Executing...

** Command: Change Directory

** Parameters: D:\

** Executing...

** Command: Copy File

** Parameters: "C:\Documents and Settings\Pc\Desktop\vhe2\tools\112.map" "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112.map"

** Executing...

** Command: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlcsg.exe

** Parameters: "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

hlcsg v3.4 Final (Feb 25 2006)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlcsg.exe "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

Entering C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

max lighting memory [ 6291456 ] [ 6291456 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

clip hull type [ legacy ] [ legacy ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

nullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

50%... (0.00 seconds)

SetModelCenters:

(0.00 seconds)

CSGBrush:

50%... (0.03 seconds)

Warning: Wad file '\documents and settings\pc\desktop\vhe2\zhlt\zhlt.wad' not found

Using Wadfile: \cstrike\ajawad.wad

- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Using Wadfile: \cstrike\atomic_2010.wad

- Contains 0 used textures, 0.00 percent of map (4 textures in wad)

Using Wadfile: \cstrike\cached.wad

- Contains 0 used textures, 0.00 percent of map (2 textures in wad)

Using Wadfile: \cstrike\chateau.wad

- Contains 0 used textures, 0.00 percent of map (136 textures in wad)

Using Wadfile: \cstrike\cs_747.wad

- Contains 0 used textures, 0.00 percent of map (143 textures in wad)

Using Wadfile: \cstrike\cs_assault.wad

- Contains 0 used textures, 0.00 percent of map (22 textures in wad)

Using Wadfile: \cstrike\cs_assault_nt.wad

- Contains 0 used textures, 0.00 percent of map (91 textures in wad)

Using Wadfile: \cstrike\cs_bdog.wad

- Contains 0 used textures, 0.00 percent of map (132 textures in wad)

Using Wadfile: \cstrike\cs_cbble.wad

- Contains 0 used textures, 0.00 percent of map (61 textures in wad)

Using Wadfile: \cstrike\cs_dust.wad

- Contains 0 used textures, 0.00 percent of map (28 textures in wad)

Using Wadfile: \cstrike\cs_havana.wad

- Contains 0 used textures, 0.00 percent of map (122 textures in wad)

Using Wadfile: \cstrike\cs_office.wad

- Contains 0 used textures, 0.00 percent of map (102 textures in wad)

Using Wadfile: \cstrike\cstraining.wad

- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Using Wadfile: \cstrike\cstrike.wad

- Contains 0 used textures, 0.00 percent of map (123 textures in wad)

Using Wadfile: \cstrike\de_airstrip.wad

- Contains 0 used textures, 0.00 percent of map (69 textures in wad)

Using Wadfile: \cstrike\de_aztec.wad

- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'

- Warning: Larger than expected texture (348972 bytes): 'THANKS'

- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Using Wadfile: \cstrike\de_piranesi.wad

- Contains 0 used textures, 0.00 percent of map (160 textures in wad)

Using Wadfile: \cstrike\de_storm.wad

- Contains 0 used textures, 0.00 percent of map (74 textures in wad)

Using Wadfile: \cstrike\de_vegas.wad

- Contains 0 used textures, 0.00 percent of map (101 textures in wad)

Using Wadfile: \cstrike\de_vertigo.wad

- Contains 0 used textures, 0.00 percent of map (19 textures in wad)

Using Wadfile: \cstrike\decals.wad

- Contains 0 used textures, 0.00 percent of map (225 textures in wad)

Using Wadfile: \cstrike\itsitaly.wad

- Contains 0 used textures, 0.00 percent of map (99 textures in wad)

Using Wadfile: \cstrike\jail_poland.wad

- Contains 0 used textures, 0.00 percent of map (10 textures in wad)

Using Wadfile: \cstrike\n0th1ng.wad

- Contains 0 used textures, 0.00 percent of map (8 textures in wad)

Using Wadfile: \cstrike\prodigy.wad

- Contains 0 used textures, 0.00 percent of map (2 textures in wad)

Using Wadfile: \cstrike\ptfm.wad

- Contains 0 used textures, 0.00 percent of map (6 textures in wad)

Using Wadfile: \cstrike\raven4ever.wad

- Contains 0 used textures, 0.00 percent of map (13 textures in wad)

Using Wadfile: \cstrike\tempdecal.wad

- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Using Wadfile: \cstrike\torntextures.wad

- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'

- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'

- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'

- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'

- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'

- Contains 0 used textures, 0.00 percent of map (162 textures in wad)

Using Wadfile: \cstrike\tswad.wad

- Contains 0 used textures, 0.00 percent of map (29 textures in wad)

Using Wadfile: \cstrike\worms.wad

- Contains 1 used texture, 100.00 percent of map (114 textures in wad)

Error: Could not open wad file \documents and settings\pc\desktop\vhe2\zhlt\zhlt.wad

Error: Could not find WAD file

Description: The compile tools could not locate a wad file that the map was referencing.

Howto Fix: Make sure the wad's listed in the level editor actually all exist

Warning: More than 8 wadfiles are in use. (31)

This may be harmless, and if no strange side effects are occurring, then

it can safely be ignored. However, if your map starts exhibiting strange

or obscure errors, consider this as suspect.

----- END hlcsg -----

** Executing...

** Command: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlbsp.exe

** Parameters: "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

hlbsp v3.4 Final (Feb 25 2006)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlbsp.exe "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

>> There was a problem compiling the map.

>> Check the file C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112.log for the cause.

----- END hlbsp -----

** Executing...

** Command: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlvis.exe

** Parameters: "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

hlvis v3.4 Final (Feb 25 2006)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlvis.exe "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

>> There was a problem compiling the map.

>> Check the file C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112.log for the cause.

----- END hlvis -----

** Executing...

** Command: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlrad.exe

** Parameters: "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

hlrad v3.4 Final (Feb 25 2006)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\DOCUME~1\Pc\Desktop\vhe2\zhlt\hlrad.exe "C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112"

>> There was a problem compiling the map.

>> Check the file C:\Documents and Settings\Pc\Desktop\vhe2\maps2\112.log for the cause.

----- END hlrad -----

Nuoroda į komentarą
Dalintis per kitą puslapį

  • Parašė po 3 savaičių...
  • Parašė po 9 mėnesių...
  • Parašė po 3 savaičių...

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 4727 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Prisijungti prie diskusijos

Palikti atsakymą galite iš karto, o užsiregistruoti vėliau. Jeigu jau turite paskyrą mūsų forume, Prisijunkite.

Svečias
Atsakyti šioje temoje...

×   Įklijuotas tekstas turi teksto formatavimą.   Pašalinti teksto formatavimą

  Galimi tik 75 veidukai.

×   Nuoroda buvo automatiškai įterpta.   Įterpti nuorodą paprastai

×   Jūsų ankstesnis pranešimas buvo atkurtas.   Išvalyti redaktorių

×   Jūs negalite įkelti nuotraukas tiesiogiai.Įkelkite arba įdėkite nuotraukas iš URL.

  • Šiame puslapyje naršo:   0 nariai

    • Nėra registruotų narių peržiūrinčių šį forumą.

Skelbimai


×
×
  • Sukurti naują...