Peršokti į turinį
  • ŽAIDIMAI
  • , ŽAIDIMAI
  • ŽAIDIMAI

R'HKS Mapping || Fort Carson "Spawn-Parkelis" . Dalinuosi.


Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 3813 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Recommended Posts

Dalinuosi, gal kam prireiks :)




RemoveBuildingForPlayer(playerid, 3372, -331.3906, 1170.8594, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3372, -298.0234, 1170.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 16739, -297.1016, 1152.9688, 27.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1159.1719, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -309.8359, 1158.8359, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1169.7344, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1164.4453, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3304, -298.0234, 1170.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3303, -331.3906, 1170.8594, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1175.0078, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1180.3281, 19.9297, 0.25);
CreateDynamicObject(669, -342.16010, 1181.64575, 18.78910, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(16061, -313.37949, 1198.91357, 18.85690, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(669, -342.10727, 1170.44324, 18.78910, 0.00000, 0.00000, 329.72894);
CreateDynamicObject(669, -341.95148, 1161.68298, 18.78910, 0.00000, 0.00000, 254.90660);
CreateDynamicObject(669, -288.88730, 1188.85571, 18.78910, 0.00000, 0.00000, 329.72894);
CreateDynamicObject(1231, -331.50134, 1161.74524, 21.40880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, -331.50131, 1167.88232, 21.40880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, -331.50131, 1175.05151, 21.40880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, -331.50131, 1183.79834, 21.40880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, -331.50131, 1191.04480, 21.40880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1231, -323.39990, 1191.81409, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -317.20239, 1191.81409, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -310.27939, 1191.81409, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -302.70370, 1191.81409, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1290, -320.34201, 1164.15259, 24.72710, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1290, -310.39581, 1164.15259, 24.72710, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1290, -299.85971, 1164.15259, 24.72710, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -289.74234, 1178.79956, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -289.74231, 1172.24500, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1231, -293.33749, 1164.96436, 21.40880, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1280, -289.77390, 1182.06177, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1280, -289.77390, 1175.48682, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -289.72672, 1184.04089, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -289.62268, 1177.55090, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -293.51114, 1167.58484, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1280, -293.51111, 1161.44165, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -293.44574, 1169.56995, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -293.43579, 1163.47192, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -337.00330, 1164.57983, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -336.89001, 1166.59326, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -337.00330, 1171.60840, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -336.89001, 1173.59204, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -337.00330, 1179.75012, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -336.89001, 1181.78406, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -337.00330, 1187.80969, 19.13980, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(1359, -336.89001, 1189.71265, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -295.01517, 1191.55054, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -295.06415, 1189.82092, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -295.02609, 1193.29675, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -326.10931, 1161.85205, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -326.10931, 1167.88159, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -326.20767, 1160.01819, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -326.22885, 1166.06787, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -326.81580, 1174.41077, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -326.81580, 1180.60278, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -326.81580, 1186.50745, 19.13980, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -326.89523, 1172.52100, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -326.89520, 1178.81763, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1359, -326.89520, 1184.72876, 19.40790, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2960, -320.45349, 1168.80762, 18.69950, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(2960, -305.36380, 1168.80762, 18.69950, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(2960, -315.46680, 1168.80762, 18.69950, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(2960, -310.43991, 1168.80762, 18.69950, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(2960, -299.95819, 1168.80762, 18.69950, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(3515, -298.34549, 1180.10669, 18.88400, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3515, -309.00589, 1180.10669, 18.88400, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3515, -320.77469, 1180.10669, 18.88400, 0.00000, 0.00000, 0.00000);

new fcspawn;

//Pagrindas
fcspawn = CreateObject(10060, -316.01880, 1180.07141, -3.86620, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(fcspawn, 6, 5113, "lasground_las2", "adeta", 0xFFFFFFFF);

//Tvoros
fcspawn = CreateDynamicObject(8674, -285.41800, 1190.33594, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -285.41800, 1198.04553, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -290.71765, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -301.00360, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -311.33109, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -321.66040, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -331.99109, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -341.36771, 1203.24316, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -346.47604, 1197.93970, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -346.47601, 1187.61145, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -346.47601, 1177.31006, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -346.47601, 1166.96948, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -346.47601, 1163.41223, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -342.15561, 1158.41003, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -295.51990, 1171.19934, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -305.86029, 1171.19934, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -316.16199, 1171.19934, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -321.30060, 1171.19934, 18.75690, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -290.48520, 1176.55200, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(8674, -290.48520, 1180.47302, 18.75690, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 16388, "desn2_stud", "fire_esc_fence", 0xFFFFFFFF);

//Sienelės
fcspawn = CreateDynamicObject(9339, -325.47659, 1172.23340, 19.42890, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9339, -294.17221, 1172.24341, 19.41890, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9339, -307.09601, 1175.50378, 19.42890, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9339, -307.09601, 1185.17200, 19.42890, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9339, -312.53909, 1185.16199, 19.41890, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9339, -312.54501, 1175.51379, 19.41890, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);

//Bardiūrai
fcspawn = CreateDynamicObject(19381, -285.43509, 1198.50708, 13.85760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -285.43170, 1190.05078, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -290.16879, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -299.79849, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -309.42621, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -319.05609, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -328.68759, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -338.31760, 1203.24854, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -341.73480, 1203.23853, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -346.47919, 1198.50391, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -346.47922, 1188.87622, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -346.47919, 1179.24963, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -346.47919, 1169.61743, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -346.46921, 1163.12390, 13.85760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -341.95718, 1158.39246, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -337.59451, 1163.12390, 13.85760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -337.59451, 1172.75293, 13.85760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -337.59451, 1182.38037, 13.85760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -337.60449, 1189.70813, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -332.76938, 1194.30884, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -323.14481, 1194.30884, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -313.52310, 1194.30884, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -303.89819, 1194.30884, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -299.17761, 1194.31885, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -321.63379, 1189.10510, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -312.01181, 1189.10510, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -302.38531, 1189.10510, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -299.13770, 1189.09509, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -326.37201, 1184.36267, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -326.38199, 1175.93823, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -321.65381, 1171.19775, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -312.02209, 1171.19775, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -302.39471, 1171.19775, 13.86760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -295.23199, 1171.19995, 13.85760, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19381, -290.49631, 1175.92737, 13.86760, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -287.18042, 1185.30786, 18.73230, 90.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -288.87680, 1185.31030, 18.72330, 90.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -290.50629, 1183.92981, 17.50220, 90.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -290.50629, 1180.44324, 17.50220, 90.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -294.44391, 1192.41260, 17.50220, 90.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19373, -294.44131, 1191.20837, 17.51220, 90.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);

//Stulpeliai
fcspawn = CreateDynamicObject(9131, -294.19333, 1158.82727, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -325.47089, 1158.82727, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -337.34220, 1158.50964, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -346.97000, 1158.49510, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -346.30835, 1203.21228, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -285.49921, 1203.20166, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -285.27939, 1185.50745, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -290.71109, 1185.50745, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -290.67160, 1171.22815, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -294.16580, 1171.22815, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -325.49759, 1171.22815, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -326.48969, 1171.22815, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -326.25879, 1189.04260, 18.20759, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -337.57187, 1194.36218, 18.20759, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -294.44028, 1189.13757, 18.20759, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -294.48315, 1194.22339, 18.20759, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(9131, -346.20801, 1158.49512, 19.22170, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 12853, "cunte_gas01", "sw_brick04", 0xFFFFFFFF);

//žolė
fcspawn = CreateDynamicObject(3095, -294.95551, 1184.61902, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -294.95551, 1175.62048, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -303.95370, 1175.62048, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -312.95111, 1175.62048, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -321.94189, 1175.62048, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -303.95370, 1184.61902, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -312.95111, 1184.61902, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -321.94189, 1184.61902, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -342.03290, 1162.81250, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -342.03290, 1171.81104, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -342.03290, 1180.80615, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -342.03290, 1189.79907, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -342.03290, 1198.79285, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -333.03940, 1198.79285, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -324.04050, 1198.79285, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -315.04251, 1198.79285, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -306.04459, 1198.79285, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -297.04599, 1198.79980, 18.23620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -289.94699, 1198.79285, 18.22620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(3095, -289.94699, 1189.79456, 18.22620, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 6280, "santamonicalaw2a", "Grass_128HV", 0xFFFFFFFF);

//Vanduo
fcspawn = CreateDynamicObject(19375, -299.29239, 1180.36743, 19.76511, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 3947, "rczero_track", "waterclear256", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19375, -309.79089, 1180.41809, 19.76510, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 3947, "rczero_track", "waterclear256", 0xFFFFFFFF);
fcspawn = CreateDynamicObject(19375, -320.28860, 1180.41809, 19.76510, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(fcspawn, 0, 3947, "rczero_track", "waterclear256", 0xFFFFFFFF);

RobertasHks

 

 

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 3813 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

Prisijungti prie diskusijos

Palikti atsakymą galite iš karto, o užsiregistruoti vėliau. Jeigu jau turite paskyrą mūsų forume, Prisijunkite.

Svečias
Atsakyti šioje temoje...

×   Įklijuotas tekstas turi teksto formatavimą.   Pašalinti teksto formatavimą

  Galimi tik 75 veidukai.

×   Nuoroda buvo automatiškai įterpta.   Įterpti nuorodą paprastai

×   Jūsų ankstesnis pranešimas buvo atkurtas.   Išvalyti redaktorių

×   Jūs negalite įkelti nuotraukas tiesiogiai.Įkelkite arba įdėkite nuotraukas iš URL.

  • Šiame puslapyje naršo:   0 nariai

    • Nėra registruotų narių peržiūrinčių šį forumą.

Skelbimai


×
×
  • Sukurti naują...