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Sveiki visi supergames.lt lankytojai!!!

Siandien as jum parodysiu kaip pasidaryti Weapon Dialog Sistema

Tau tik reikia tureti zCmd.

Dabar pradekime

Pirma, pradzioje prie visu include yrasyk a_samp ir zcmd

Code:

//Includes
#include <a_samp>
#include <zcmd>

Dabar, tau reikia define the colors ir dialogs.

Code:

//Color Defines
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA

//Defines
#define DIALOG_STORE 0
#define DIALOG_PISTOLS 1
#define DIALOG_SUBS 2
#define DIALOG_SHOTGUNS 3
#define DIALOG_ASSAULT 4
#define DIALOG_RIFLES 5
#define DIALOG_MELEE 6
#define DIALOG_HEAVY 7

Cia mano nauji dialog ID'S

Spalvos pades jums veliau

Dabar, mums reikia pasidaryti stock functions.

Viena skirta pinigams o Kita SendClientMessage

Code:

//Stock Functions

stock Money(playerid,amount)
{
if(GetPlayerMoney(playerid)>=amount)return 1;
return 0;
}

stock SCM(playerid, color, string[])
{
SendClientMessage(playerid, color, string);
}

Dabar, Komanda, kur jum reiks zCmd.

Code:

CMD:store(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Ginklu parduotuve", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Sutinku", "Iseinu");
return 1;

}

Stai cia, yra codas skirtas Dialogui su CMD: Store.

Dabar,

Code:

[code]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{

if(dialogid == DIALOG_STORE)
{
if(response){
switch(listitem){
case 0:{ShowPlayerDialog(playerid, DIALOG_MELEE, DIALOG_STYLE_LIST, "Melee Weapons Shop", "$10 - Brass Knuckles\n$50 - Golf Club\n$50 - NightStick\n$100 - Knife\n$50 - Baseball Bat\n$50 - Shovel\n$50 - Pool Cue\n$100 - Katana\n$10 - Flowers\n$50 - Cane", "Select", "Back");}
case 1:{ShowPlayerDialog(playerid, DIALOG_PISTOLS, DIALOG_STYLE_LIST, "Pistols Shop", "$500 - Colt .45\n$750 - Silenced Colt .45\n$1000 - Desert Eagle", "Select", "Back");}
case 2:{ShowPlayerDialog(playerid, DIALOG_SUBS, DIALOG_STYLE_LIST, "Sub-Machine Gun Shop", "$1000 - UZI\n$1000 - Tec-9\n$1000 - MP5", "Select", "Back");}
case 3:{ShowPlayerDialog(playerid, DIALOG_SHOTGUNS, DIALOG_STYLE_LIST, "Shotgun Shop", "$500 - Shotgun\n$2000 - Sawn-Off Shotgun\n$2000 - Combat Shotgun", "Select", "Back");}
case 4:{ShowPlayerDialog(playerid, DIALOG_ASSAULT, DIALOG_STYLE_LIST, "Assault Rifle Shop", "$1000 - AK47\n$1000 - M4", "Select", "Back");}
case 5:{ShowPlayerDialog(playerid, DIALOG_RIFLES, DIALOG_STYLE_LIST, "Rifle Shop", "$750 - Country Rifle\n$1000 - Sniper Rifle", "Select", "Back");}
case 6:{ShowPlayerDialog(playerid, DIALOG_HEAVY, DIALOG_STYLE_LIST, "Heavy Weapons Shop", "$20,000 - RPG\n$20,000 - Flamethrower\n$60,000 - Minigun", "Select", "Back");}
case 7:{if(!Money(playerid, 500))return SCM(playerid, COLOR_GREY, "You can't afford that!");SetPlayerArmour(playerid, 100);GivePlayerMoney(playerid,-500);SCM(playerid, COLOR_YELLOW, "You have purchased a full set of Body Armour for $500");}
}
}

}[/code]Stai cia jus priimsite savo pasirinkima

Dabar sitas scriptas kad jum duotu ka nusipirkote

Pistoletai.

Code:

	if(dialogid == DIALOG_PISTOLS)
{
if(response){
switch(listitem){
case 0:{if(!Money(playerid, 500))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 22, 250);GivePlayerMoney(playerid,-500);SCM(playerid, COLOR_YELLOW, "You have purchased a Colt .45 with 250 rounds for $500");}
case 1:{if(!Money(playerid, 750))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 23, 250);GivePlayerMoney(playerid,-750);SCM(playerid, COLOR_YELLOW, "You have purchased a Silenced Colt .45 with 250 rounds for $750");}
case 2:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 24, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a Desert Eagle with 250 rounds for $1000");}
}
}else return ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Weapons Shop", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Select", "Cancel");
}

Sekantis SubMachine ginklai

Code:

if(dialogid == DIALOG_SUBS)
{
if(response){
switch(listitem){
case 0:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 28, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a UZI with 250 rounds for $1000");}
case 1:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 32, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a Tec-9 with 250 rounds for $1000");}
case 2:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 29, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a MP5 with 250 rounds for $1000");}
}
}else return ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Weapons Shop", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Select", "Cancel");
}

Shotgunai.

Code:

if(dialogid == DIALOG_SHOTGUNS)
{
if(response){
switch(listitem){
case 0:{if(!Money(playerid, 500))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 25, 250);GivePlayerMoney(playerid,-500);SCM(playerid, COLOR_YELLOW, "You have purchased a Shotgun with 250 rounds for $500");}
case 1:{if(!Money(playerid, 2000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 26, 250);GivePlayerMoney(playerid,-2000);SCM(playerid, COLOR_YELLOW, "You have purchased a Sawn-Off Shotgun with 200 rounds for $2000");}
case 2:{if(!Money(playerid, 2000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 27, 250);GivePlayerMoney(playerid,-2000);SCM(playerid, COLOR_YELLOW, "You have purchased a Combat Shotgun with 250 rounds for $2000");}
}
}else return ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Weapons Shop", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Select", "Cancel");
}

Assault Rifles

Code:

	if(dialogid == DIALOG_ASSAULT)
{
if(response){
switch(listitem){
case 0:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 30, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a AK47 with 250 rounds for $1000");}
case 1:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 31, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a M4 with 250 rounds for $1000");}
}
}else return ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Weapons Shop", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Select", "Cancel");
}

Rifle parduotuve.

Code:

if(dialogid == DIALOG_RIFLES)
{
if(response){
switch(listitem){
case 0:{if(!Money(playerid, 750))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 33, 250);GivePlayerMoney(playerid,-750);SCM(playerid, COLOR_YELLOW, "You have purchased a Country Rifle with 250 rounds for $750");}
case 1:{if(!Money(playerid, 1000))return SCM(playerid, COLOR_GREY, "You can't afford that!");GivePlayerWeapon(playerid, 34, 250);GivePlayerMoney(playerid,-1000);SCM(playerid, COLOR_YELLOW, "You have purchased a Sniper Rifle with 250 rounds for $1000");}
}
}else return ShowPlayerDialog(playerid, DIALOG_STORE, DIALOG_STYLE_LIST, "Weapons Shop", "Melee Weapons\nPistols\nSub-Machine Guns\nShotguns\nAssault Rifles\nRifles\nHeavy Weapons\n$500 - Body Armour", "Select", "Cancel");
}

Jums tik reikes isiversti nes kuriu angliska game mode tai viska darau anglu kalba :)

__________________

Jeigu tau patinka mano darbas, neuzmirsk uzdeti +rep man!

  • ,

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 4250 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

Už neaktyvių temų prikėlimą galite sulaukti įspėjimo ir pranešimo pašalinimo!

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