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Sveiki supergames.lt lankytojai. Iškilo viena problema dėl filterscripts. Prisidėjau į savo serverį jų, viskas lyg ir būtų gerai, tačiau prisijungus į serveryje pusė jų neveikia. Sakysit sugede? Tačiau vis restartavus serverį kiti užsikrauna filterscripts. Girdėjau jie labai apkrauna serverį :/. Patarkit kaip galima įdėt filterscripts į gm, kad nebūtų tokio apkrovimo.

O galit kaip pavyzdį parodyt kaip ką dėt tokį filescripta

#include <a_samp>

new

Text:spidometras[ MAX_VEHICLES ],

Text:SPEEDOS[ MAX_VEHICLES ],

bool:ShiftInfo[ MAX_VEHICLES ] = true,

bool:GTRezimas[ MAX_VEHICLES ]

;

public OnFilterScriptInit()

{

print("\n--------------------------------------");

print(" Blank Filterscript by your name here");

print("--------------------------------------\n");

return 1;

}

public OnFilterScriptExit()

{

return 1;

}

public OnPlayerDisconnect( playerid, reason )

{

if( IsPlayerInAnyVehicle( playerid ) )

{

if( GTRezimas[ GetPlayerVehicleID( playerid ) ] )

{

GTRezimas[ GetPlayerVehicleID( playerid ) ] = false;

}

}

return 1;

}

public OnPlayerCommandText( playerid, cmdtext[ ] )

{

if( !strcmp( cmdtext, "/gtrezimas", true ) )

{

if( !IsPlayerInAnyVehicle( playerid ) ) return SendClientMessage( playerid, 0xFF0000FF, "Turite bûti transporto priemonëje!" );

new

masina = GetPlayerVehicleID( playerid )

;

if( GTRezimas[ masina ] )

{

SendClientMessage( playerid, 0xFFFF00FF, "GT rëþimas ðiai transporto priemonei iðjungtas!" );

GTRezimas[ masina ] = false;

}

else

{

SendClientMessage( playerid, 0xFFFF00FF, "GT rëþimas ðiai transporto priemonei ájungtas!" );

GTRezimas[ masina ] = true;

}

return 1;

}

return 0;

}

public OnPlayerKeyStateChange( playerid, newkeys, oldkeys )

{

if( IsPlayerInAnyVehicle( playerid ) && GetPlayerState( playerid ) == PLAYER_STATE_DRIVER )

{

new

masina = GetPlayerVehicleID( playerid )

;

if( GTRezimas[ masina ] )

{

if( newkeys & KEY_ANALOG_UP ) // Pagreitinimas.

{

if( GetVehicleSpeed( masina ) < 9000 )

{

new

Float:vehx,

Float:vehy,

Float:vehz

;

GetVehicleVelocity( masina, vehx, vehy, vehz );

SetVehicleVelocity( masina, vehx * 1.4, vehy * 1.4, vehz * 1.4 );

}

}

if( newkeys & KEY_ANALOG_DOWN ) // Sulëtinimas.

{

new

Float:vehx,

Float:vehy,

Float:vehz

;

GetVehicleVelocity( masina, vehx, vehy, vehz );

SetVehicleVelocity( masina, vehx / 1.4, vehy / 1.4, vehz / 1.4 );

}

if( newkeys & KEY_ANALOG_LEFT ) // Pagydymas.

{

RepairVehicle( masina );

SetVehicleHealth( masina, 1000 );

SetPlayerHealth( playerid, 100 );

SetPlayerArmour( playerid, 100 );

}

if( newkeys & KEY_ANALOG_RIGHT ) // Apvertimas.

{

new

Float:x,

Float:y,

Float:z,

Float:angle

;

GetVehiclePos( masina, x, y, z );

GetVehicleZAngle( masina, angle );

SetVehiclePos( masina, x, y, z + 1 );

SetVehicleZAngle( masina, angle );

}

if( newkeys & KEY_CROUCH ) // Paðokimas.

{

new

Float:vehx,

Float:vehy,

Float:vehz

;

GetVehicleVelocity( masina, vehx, vehy, vehz );

SetVehicleVelocity( masina, vehx, vehy, vehz + 0.4 );

}

}

}

return 1;

}

forward Speedometer( playerid );

public Speedometer( playerid )

{

new vehicleid, speed_string[256];

vehicleid = GetPlayerVehicleID(playerid);

/*if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)

{*/

if( !IsPlayerInAnyVehicle( playerid ) )

{

TextDrawHideForPlayer(playerid, spidometras[playerid]);

TextDrawHideForPlayer(playerid, SPEEDOS[playerid]);

return 1;

}

new VehicleNames[212][] = {

"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",

"Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",

"Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",

"Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",

"Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",

"Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",

"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",

"Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",

"Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",

"Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",

"Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",

"Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",

"Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",

"Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",

"Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",

"Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",

"Stair Trailer","Boxville","Farm Plow","Utility Trailer" };

new masinosbukle[10];

new Float:health;

GetVehicleHealth(vehicleid, health);

if(health >900)

{

format(masinosbukle, sizeof(masinosbukle), "~g~%.1f%", health/10);

}

else if(health >800)

{

format(masinosbukle, sizeof(masinosbukle), "~g~%.1f%", health/10);

}

else if(health >700)

{

format(masinosbukle, sizeof(masinosbukle), "~g~%.1f%", health/10);

}

else if(health >600)

{

format(masinosbukle, sizeof(masinosbukle), "~y~%.1f%", health/10);

}

else if(health >500)

{

format(masinosbukle, sizeof(masinosbukle), "~y~%.1f%", health/10);

}

else if(health >400)

{

format(masinosbukle, sizeof(masinosbukle), "~y~%.1f%", health/10);

}

else if(health >300)

{

format(masinosbukle, sizeof(masinosbukle), "~r~%.1f%", health/10);

}

else if(health >200)

{

format(masinosbukle, sizeof(masinosbukle), "~r~%.1f%", health/10);

}

else if(health >100)

{

format(masinosbukle, sizeof(masinosbukle), "~r~%.1f%", health/10);

}

else if(health <100)

{

format(masinosbukle, sizeof(masinosbukle), "~r~%.1f%", health/10);

}

new model = GetVehicleModel(vehicleid);

if(ShiftInfo[playerid] == true)

{

TextDrawSetString(SPEEDOS[playerid], speed_string);

TextDrawShowForPlayer(playerid, spidometras[playerid]);

TextDrawShowForPlayer(playerid, SPEEDOS[playerid]);

}else{

TextDrawHideForPlayer(playerid, spidometras[playerid]);

TextDrawHideForPlayer(playerid, SPEEDOS[playerid]);

}

/*}else{

TextDrawHideForPlayer(playerid, spidometras[playerid]);

TextDrawHideForPlayer(playerid, SPEEDOS[playerid]);

}*/

return 1;

}

stock GetVehicleSpeed( vehicleid )

{

new

Float:Speed[ 4 ]

;

GetVehicleVelocity( vehicleid, Speed[ 0 ], Speed[ 1 ], Speed[ 2 ] );

Speed[ 3 ] = floatsqroot( floatpower( floatabs( Speed[ 0 ] ), 2.0 ) + floatpower( floatabs( Speed[ 1 ] ), 2.0 ) + floatpower( floatabs( Speed[ 2 ] ), 2.0 ) ) * 100.3;

return floatround( Speed[ 3 ] ) * 2;

}

Ši tema yra neaktyvi. Paskutinis pranešimas šioje temoje buvo prieš 4898 dienas (-ų). Patariame sukurti naują temą, o ne rašyti naują pranešimą.

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